# # tctf_door_lock_lights.bsl # # SCRIPTS TO CHANGE THE LOCKED LIGHTS ON DOORS # # GREEN TO RED: do stop # RED TO GREEN: do start func void floor4_lock(void) { music_stop input 0 fade_out 0 0 0 30 cm_interpolate floor4_lock 0 fade_in 30 sleep 60 particle floor4_lock_locklight01 do start sleep 90 fade_out 0 0 0 30 cm_reset fade_in 30 input 1 target_set(60,30.0) sound_dialog_play_block c00_01_28shinatama } func void shin_lock(void) { particle shin_lock_locklight01 do start particle roof_locklight01 do start }