# # power_main.bsl # var int inroom=0; var int in_blue=0; var int my_save_point=0; var int blue_striker=1; func void main(void) { obj_create 81 82 env_shade 777 777 .4 .4 .4 env_show 778 0 gl_fog_blue=.15 gl_fog_red=.15 gl_fog_green=.15 gl_fog_start=.99 gs_farclipplane_set 2500 start if (my_save_point eq 0) { fork intro } }