# # neuro_main.bsl # func void main(void) { gl_fog_blue=.15 gl_fog_red=.15 gl_fog_green=.15 gl_fog_start=.985 gs_farclipplane_set 4000 obj_create 401 409 env_anim 401 409 obj_create 71 74 level_start if (save_point eq 0) { neuro_cs_intro save_game 1 autosave } }