# # lab_main.bsl # var int my_save_point; func void main(void) { trigvolume_enable save_1_trig 0 env_show 776 0 env_show 777 0 gl_fog_blue=.15 gl_fog_red=.30 gl_fog_green=.17 gl_fog_start=.99 gs_farclipplane_set 5000 obj_create 2 7 my_save_point = save_point; level_start if (my_save_point eq 0) { trigvolume_enable outside_left 0 trigvolume_enable outside_right 0 trigvolume_enable outside_back 0 intro } } func void chase1(void) { }