# # warehouse_particle.bsl # func void rat1(void) { particle rat1 pulse } func void rat2(void) { particle rat2 pulse } func void rat3(void) { particle rat3 pulse } func void rat4(void) { particle rat4 pulse } func void rat5(void) { particle rat5 pulse } func void rat6(void) { particle rat6 pulse } func void rat7(void) { particle rat7 pulse } func void bug1(void) { particle bug1 pulse } func void bug2(void) { particle bug2 pulse } func void bug3(void) { particle bug3 pulse } func void bug4(void) { particle bug4 pulse } func void bug5(void) { particle bug5 pulse } func void bug6(void) { particle bug6 pulse } func void bug7(void) { particle bug7 pulse } func void bug8(void) { particle bug8 pulse } func void bug0(void) { particle bug0 pulse }