namespace Oni.Dae { internal class EffectTexture { public EffectTexture() { } public EffectTexture(EffectSampler sampler, string texCoordSemantic) { TexCoordSemantic = texCoordSemantic; Sampler = sampler; } public string TexCoordSemantic { get; set; } public EffectTextureChannel Channel { get; set; } public EffectSampler Sampler { get; set; } } }