#include "Localization.h" #include "../Daodan_Config.h" #include "../Daodan_Patch.h" #include "../Inifile_Reader.h" #include "Utility.h" #include "Cheater.h" #include void LocalizationIniCallback(const char* section, const char* name, const char* value) { if (!_stricmp(name, "blam")) { char* str = _strdup(value); DDrPatch_Int32((int*)(OniExe + 0x0010fb73), (int)str); } else if (!_stricmp(name, "damn")) { char* str = _strdup(value); DDrPatch_Int32((int*)(OniExe + 0x0010fb6e), (int)str); } else if (!_stricmp(name, "savepoint")) { char* str = malloc(strlen(value) + 10); memset(str, ' ', 5); strcpy(str+5, value); strcpy(str + strlen(str), " %d"); bool b1 = DDrPatch_Int32((int*)(OniExe + 0x000fd730), (int)str); bool b2 = DDrPatch_Int32((int*)(OniExe + 0x000fd738), (int)str); } else if (!_stricmp(name, "syndicatewarehouse")) { char* str = _strdup(value); DDrPatch_Int32((int*)(OniExe + 0x000fd71a), (int)str); DDrPatch_Int32((int*)(OniExe + 0x0010ef75), (int)str); } else if (!_stricmp(name, "shapeshifter_on")) DDr_CheatTable[0].message_on = _strdup(value); else if (!_stricmp(name, "shapeshifter_off")) DDr_CheatTable[0].message_off = _strdup(value); else if (!_stricmp(name, "liveforever_on")) DDr_CheatTable[1].message_on = _strdup(value); else if (!_stricmp(name, "liveforever_off")) DDr_CheatTable[1].message_off = _strdup(value); else if (!_stricmp(name, "touchofdeath_on")) DDr_CheatTable[2].message_on = _strdup(value); else if (!_stricmp(name, "touchofdeath_off")) DDr_CheatTable[2].message_off = _strdup(value); else if (!_stricmp(name, "canttouchthis_on")) DDr_CheatTable[3].message_on = _strdup(value); else if (!_stricmp(name, "canttouchthis_off")) DDr_CheatTable[3].message_off = _strdup(value); else if (!_stricmp(name, "fatloot_on")) DDr_CheatTable[4].message_on = _strdup(value); else if (!_stricmp(name, "glassworld_on")) DDr_CheatTable[5].message_on = _strdup(value); else if (!_stricmp(name, "glassworld_off")) DDr_CheatTable[5].message_off = _strdup(value); else if (!_stricmp(name, "winlevel_on")) DDr_CheatTable[6].message_on = _strdup(value); else if (!_stricmp(name, "loselevel_on")) DDr_CheatTable[7].message_on = _strdup(value); else if (!_stricmp(name, "bighead_on")) DDr_CheatTable[8].message_on = _strdup(value); else if (!_stricmp(name, "bighead_off")) DDr_CheatTable[8].message_off = _strdup(value); else if (!_stricmp(name, "minime_on")) DDr_CheatTable[9].message_on = _strdup(value); else if (!_stricmp(name, "minime_off")) DDr_CheatTable[9].message_off = _strdup(value); else if (!_stricmp(name, "superammo_on")) DDr_CheatTable[10].message_on = _strdup(value); else if (!_stricmp(name, "superammo_off")) DDr_CheatTable[10].message_off = _strdup(value); else if (!_stricmp(name, "devmode_on")) { char* str = _strdup(value); DDr_CheatTable[11].message_on = str; DDr_CheatTable[cheat_x].message_on = str; } else if (!_stricmp(name, "devmode_off")) { char* str = _strdup(value); DDr_CheatTable[11].message_off = str; DDr_CheatTable[cheat_x].message_off = str; } else if (!_stricmp(name, "reservoirdogs_on")) DDr_CheatTable[12].message_on = _strdup(value); else if (!_stricmp(name, "reservoirdogs_off")) DDr_CheatTable[12].message_off = _strdup(value); else if (!_stricmp(name, "roughjustice_on")) DDr_CheatTable[13].message_on = _strdup(value); else if (!_stricmp(name, "roughjustice_off")) DDr_CheatTable[13].message_off = _strdup(value); else if (!_stricmp(name, "chenille_on")) DDr_CheatTable[14].message_on = _strdup(value); else if (!_stricmp(name, "chenille_off")) DDr_CheatTable[14].message_off = _strdup(value); else if (!_stricmp(name, "behemoth_on")) DDr_CheatTable[15].message_on = _strdup(value); else if (!_stricmp(name, "behemoth_off")) DDr_CheatTable[15].message_off = _strdup(value); else if (!_stricmp(name, "elderrune_on")) DDr_CheatTable[16].message_on = _strdup(value); else if (!_stricmp(name, "elderrune_off")) DDr_CheatTable[16].message_off = _strdup(value); else if (!_stricmp(name, "moonshadow_on")) DDr_CheatTable[17].message_on = _strdup(value); else if (!_stricmp(name, "moonshadow_off")) DDr_CheatTable[17].message_off = _strdup(value); else if (!_stricmp(name, "munitionfrenzy_on")) DDr_CheatTable[18].message_on = _strdup(value); else if (!_stricmp(name, "fistsoflegend_on")) DDr_CheatTable[19].message_on = _strdup(value); else if (!_stricmp(name, "fistsoflegend_off")) DDr_CheatTable[19].message_off = _strdup(value); else if (!_stricmp(name, "killmequick_on")) DDr_CheatTable[20].message_on = _strdup(value); else if (!_stricmp(name, "killmequick_off")) DDr_CheatTable[20].message_off = _strdup(value); else if (!_stricmp(name, "carousel_on")) DDr_CheatTable[21].message_on = _strdup(value); else if (!_stricmp(name, "carousel_off")) DDr_CheatTable[21].message_off = _strdup(value); } void DD_Localization() { char* lang = DDrConfig_GetOptOfType("language.language", C_STRING)->value.stringVal; char filename[50] = "daodan_locales/"; strcpy(filename + strlen(filename), lang); strcpy(filename + strlen(filename), ".ini"); // STARTUPMESSAGE("Locale file: %s", filename); if (_stricmp(lang, "en")) { STARTUPMESSAGE("Language: %s", lang); uint32_t attr = GetFileAttributes("daodan_locales"); if (attr == INVALID_FILE_ATTRIBUTES) { STARTUPMESSAGE("Locales folder does not exist", 0); return; } if ((attr & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY) { STARTUPMESSAGE("Locales folder does not exist", 0); return; } if (GetFileAttributes(filename) == INVALID_FILE_ATTRIBUTES) { STARTUPMESSAGE("Locale file for language \"%s\" does not exist", lang); return; } if (!Inifile_Read(filename, LocalizationIniCallback)) STARTUPMESSAGE("Error reading %s, check your syntax!", filename); } }