EE_INCS := $(EE_INCS) -I$(PS2SDK)/sbv/include EE_CFLAGS := -mips3 -ffreestanding -fno-builtin -G0 \ -fshort-double -mlong64 -mhard-float -mno-abicalls -O2 -EL -Wall \ $(EE_INCS) $(EE_CFLAGS) EE_ASFLAGS := -EL -G0 $(EE_ASFLAGS) ###dlanor: adjust these three, for PS2Link compatibility tests ###dlanor: old LaunchELF used LA=0x90000, SA=0xB0000, SS=0x08000 ###dlanor: The values below were implemented in LaunchELF v3.50 LOADADDR = 0x90000 STACKADDR = 0xA8000 STACKSIZE = 0x04000 ifeq ($(DEBUG),1) LOADADDR = 0x1700000 STACKADDR = 0x1720000 STACKSIZE = 0x08000 endif LDPARAMS := -Wl,--defsym -Wl,_stack_size=$(STACKSIZE) -Wl,--defsym -Wl,_stack=$(STACKADDR) EE_LDFLAGS += -Wl,-Ttext -Wl,$(LOADADDR) -s $(LDPARAMS) EE_LDFLAGS := $(EE_LDFLAGS) -L$(PS2SDK)/sbv/lib \ EE_BIN = loader.elf EE_OBJS = loader.o EE_LIBS = -lfileXio -lpatches ifeq ($(DEBUG),1) EE_LIBS += -ldebug endif all: $(EE_BIN) clean: rm -f *.o *.a *.s *.elf include $(PS2SDK)/samples/Makefile.pref include $(PS2SDK)/samples/Makefile.eeglobal