Oni character class File id $00 12 File id Level id $04 17 Level id TXMP-link $28 12 Shadow texture Shadow height 5 $2C 9 Height, where the shadow fades out completely Shadow height 4 $30 9 Height, where the diameter of the shadow decreases and the shadow fades out half Shadow height 3 $34 9 Height, where the diameter of the shadow decreases Shadow height 2 $38 9 Height, where the diameter of the shadow decreases Shadow height 1 $3C 9 Height, where the diameter of the shadow decreases Shadow option 1 $40 2 Transparency of the shadow for the first part of a jump Shadow option 2 $42 2 Transparency of the shadow for the second part of a jump Regeneration time $64 2 Regeneration time of one health point in 1/60 seconds if you use a hypo Hurt light sound $98 132 Reference to an OSBD file of level 0 Hurt medium sound $B8 132 Reference to an OSBD file of level 0 Hurt heavy sound $D8 132 Reference to an OSBD file of level 0 Death sound $F8 132 Reference to an OSBD file of level 0 Rotation factor $12C 9 Rotation factor * 360 degrees = possible rotation per frame or animation Taunt sound query $2B0 1 0 = not used; 100 = used Alert sound query $2B1 1 0 = not used; 100 = used Startle sound query $2B2 1 0 = not used; 100 = used Check body sound query $2B3 1 0 = not used; 100 = used Pursue sound query $2B4 1 0 = not used; 100 = used Cower sound query $2B5 1 0 = not used; 100 = used Punch heavy sound query $2B6 1 0 = not used; 100 = used Kich heavy sound query $2B7 1 0 = not used; 100 = used Super3 sound query $2B8 1 0 = not used; 100 = used Super4 sound query $2B9 1 0 = not used; 100 = used Taunt sound $2BC 132 Reference to a SNDD file of level 0 Alert sound $2DC 132 Reference to a SNDD file of level 0 Startle sound $2FC 132 Reference to a SNDD file of level 0 Check body sound $31C 132 Reference to a SNDD file of level 0 Pursue sound $33C 132 Reference to a SNDD file of level 0 Cower sound $35C 132 Reference to a SNDD file of level 0 Punch heavy sound $37C 132 Reference to a SNDD file of level 0 Kick heavy sound $39C 132 Reference to a SNDD file of level 0 Super3 sound $3BC 132 Reference to a SNDD file of level 0 Super4 sound $3DC 132 Reference to a SNDD file of level 0 Eyeshot $3FC 9 The max. distance where the AI can see you Earshot $400 9 The max. distance where the AI can hear you ONCV-link $434 12 Character varient link ONCP-link $438 12 Character particle array link; useless? ONIA-link $43C 12 Character impact array link; useless? Footstep walk impact $454 230 Reference to an Impt file of level 0 Footstep run impact $4D6 230 Reference to an Impt file of level 0 Footstep crouch impact $558 230 Reference to an Impt file of level 0 Fall slide impact $5DA 230 Reference to an Impt file of level 0 Fall land impact $65C 230 Reference to an Impt file of level 0 Fall land hard impact $6DE 230 Reference to an Impt file of level 0 Fall knockdown impact $760 230 Reference to an Impt file of level 0 Fall knockdown impact $7E2 230 Reference to an Impt file of level 0 Fall knockdown impact $864 230 Reference to an Impt file of level 0 Footstep turn impact $8E6 230 Reference to an Impt file of level 0 Footstep run start impact $968 230 Reference to an Impt file of level 0 Footstep single step impact $9EA 230 Reference to an Impt file of level 0 Footstep run stop impact $A6C 230 Reference to an Impt file of level 0 Footstep walk stop impact $AEE 230 Reference to an Impt file of level 0 Footstep run sprint impact $B70 230 Reference to an Impt file of level 0 Special death particles $BF4 164 Reference to a 3Dparticle.BINA file of level 0; only the mad bomber use it TRBS-link $C3C 12 Body set link TRMA-link $C40 12 Texture map array link CBPM-link $C44 12 Body part material link CBPI-link $C48 12 Body part impact link Peace timer $C4C 4 Peace timer in 1/60 seconds; after that time the character switches back from fight to peace mode First idle timer $C50 4 First idle timer in 1/60 seconds; after that time Oni plays a special idle animation Second idle timer $C54 4 Second idle timer in 1/60 seconds; after that time Oni plays a special idle animation Basic health $C58 4 Extra health informations are stored in the Character.BINA files Basic health $C5C 4 Unknown; always the same Minimal body size factor $C60 9 Minimal body size factor Maximal body size factor $C64 9 Maximal body size factor TRAC-link $C88 8 Animation collection link TRSC-link $C8C 8 Screen (aiming) collection link *Unknown Unknown $08 9 Unknown Unknown $0C 9 Unknown Unknown $10 9 Unknown Unknown $14 9 Unknown Unknown $18 9 Unknown Unknown $1C 2 Unknown Unknown $1E 2 Unknown Unknown $20 9 Unknown Unknown $24 9 Unknown Unknown $44 9 Unknown; always the same Unknown $48 1 Unknown Unknown $49 1 Unknown; always the same Unknown $4C 9 Unknown; always the same Unknown $50 9 Unknown; always the same Unknown $54 9 Unknown; always the same Unknown $58 9 Unknown; always the same Unknown $5C 9 Unknown; always the same Unknown $60 9 Unknown; always the same Unknown $68 9 Unknown; always the same Unknown $6C 9 Unknown; always the same Unknown $70 9 Unknown; always the same Unknown $74 9 Unknown; always the same Unknown $78 9 Unknown; always the same Unknown $7C 2 Unknown; always the same Unknown $7E 2 Unknown; always the same Unknown $80 2 Unknown; always the same Unknown $82 2 Unknown; always the same Unknown $84 2 Unknown; always the same Unknown $86 2 Unknown; always the same Unknown $88 2 Unknown; always the same Unknown $8A 2 Unknown; always the same Unknown $8C 2 Unknown; always the same Unknown $8E 2 Unknown; always the same Unknown $90 2 Unknown; always the same Unknown $92 1 Unknown; always the same Unknown $94 9 Unknown; always the same Unknown $118 4 Unknown; always the same Unknown $11C 4 Unknown; always the same Unknown $120 4 Unknown; always the same Unknown $124 4 Unknown; always the same Unknown $128 4 Unknown Unknown $130 2 Unknown Unknown $132 2 Unknown Unknown $134 4 Unknown Unknown $138 9 Unknown Unknown $13C 9 Unknown Unknown $140 9 Unknown; always the same Unknown $144 9 Unknown; always the same Unknown $148 9 Unknown; always the same Unknown $14C 4 Unknown Unknown $150 4 Unknown Unknown $154 4 Unknown Unknown $158 4 Unknown Unknown $404 9 Unknown Unknown $408 9 Unknown Unknown $40C 9 Unknown Unknown $410 9 Unknown; always the same Unknown $414 9 Unknown; always the same Unknown $418 4 Unknown; always the same Unknown $41C 4 Unknown; always the same Unknown $420 4 Unknown; always the same Unknown $424 4 Unknown; always the same Unknown $428 4 Unknown; always the same Unknown $42C 4 Unknown; always the same Unknown $430 9 Unknown; always the same Unknown $294 4 Unknown; always the same Unknown $298 4 Unknown; always the same Unknown $29C 4 Unknown; always the same Unknown $2A0 4 Unknown; always the same Unknown $2A4 4 Unknown Unknown $2A8 4 Unknown Unknown $2AC 2 Unknown Unknown $2AE 2 Unknown Unknown $440 4 Unknown; maybe a canceled link; always the same Unknown $444 10016 Maybe the weight of the character? Unknown $BF2 2 Unknown; always the same; maybe only a filler Unknown $C34 4 Unknown; maybe a canceled link; always the same Unknown $C38 4 Unknown; maybe a canceled link; always the same Unknown $C68 9 Unknown; always the same Unknown $C6C 9 Unknown; always the same Unknown $C70 9 Unknown Unknown $C74 9 Unknown Unknown $C78 9 Unknown; always the same Unknown $C7C 9 Unknown; always the same Unknown $C80 9 Unknown; always the same Unknown $C84 9 Unknown Unknown $C90 2 Unknown; always the same Unknown $C92 2 Unknown; only the mad bomber use it Unknown $C94 1 Unknown Unknown $C95 1 Unknown Unknown $C96 1 Unknown Unknown $C97 1 Unknown *Unused Not used $4A 1002 Not used Not used $66 1002 Not used Not used $93 1001 Not used Not useed $C98 1008 Not used *Unknown Block1 Block 1 - Unknown $15C 9 Unknown Block 1 - Unknown $160 9 Unknown Block 1 - Unknown $164 9 Unknown; always the same Block 1 - Unknown $168 9 Unknown Block 1 - Unknown $16C 9 Unknown Block 1 - Unknown $170 2 Unknown; always the same Block 1 - Unknown $172 2 Unknown; always the same *Unknown Block2 Block 2 - Unknown $174 9 Unknown Block 2 - Unknown $178 9 Unknown Block 2 - Unknown $17C 9 Unknown Block 2 - Unknown $180 9 Unknown Block 2 - Unknown $184 9 Unknown Block 2 - Unknown $188 2 Unknown; always the same Block 2 - Unknown $18A 2 Unknown; always the same *Unknown Block3 Block 3 - Unknown $18C 9 Unknown Block 3 - Unknown $190 9 Unknown Block 3 - Unknown $194 9 Unknown; always the same Block 3 - Unknown $198 9 Unknown Block 3 - Unknown $19C 9 Unknown Block 3 - Unknown $1A0 2 Unknown; always the same Block 3 - Unknown $1A2 2 Unknown; always the same *Unknown Block4 Block 4 - Unknown $1A4 9 Unknown Block 4 - Unknown $1A8 9 Unknown Block 4 - Unknown $1AC 9 Unknown; always the same Block 4 - Unknown $1B0 9 Unknown Block 4 - Unknown $1B4 9 Unknown Block 4 - Unknown $1B8 2 Unknown Block 4 - Unknown $1BA 2 Unknown *Unknown Block5 Block 5 - Unknown $1BC 9 Unknown; always the same Block 5 - Unknown $1C0 9 Unknown Block 5 - Unknown $1C4 9 Unknown Block 5 - Unknown $1C8 9 Unknown Block 5 - Unknown $1CC 9 Unknown Block 5 - Unknown $1D0 2 Unknown Block 5 - Unknown $1D2 2 Unknown *Unknown Block6 Block 6 - Unknown $1D4 9 Unknown Block 6 - Unknown $1D8 9 Unknown Block 6 - Unknown $1DC 9 Unknown Block 6 - Unknown $1E0 9 Unknown Block 6 - Unknown $1E4 9 Unknown Block 6 - Unknown $1E8 2 Unknown Block 6 - Unknown $1EA 2 Unknown *Unknown Block7 Block 7 - Unknown $1EC 9 Unknown; always the same Block 7 - Unknown $1F0 9 Unknown Block 7 - Unknown $1F4 9 Unknown Block 7 - Unknown $1F8 9 Unknown Block 7 - Unknown $1FC 9 Unknown; always the same Block 7 - Unknown $200 2 Unknown; always the same Block 7 - Unknown $202 2 Unknown; always the same *Unknown Block8 Block 8 - Unknown $204 9 Unknown Block 8 - Unknown $208 9 Unknown Block 8 - Unknown $20C 9 Unknown Block 8 - Unknown $210 9 Unknown; always the same Block 8 - Unknown $214 9 Unknown Block 8 - Unknown $218 2 Unknown Block 8 - Unknown $21A 2 Unknown *Unknown Block9 Block 9 - Unknown $21C 9 Unknown Block 9 - Unknown $220 9 Unknown Block 9 - Unknown $224 9 Unknown Block 9 - Unknown $228 9 Unknown Block 9 - Unknown $22C 9 Unknown Block 9 - Unknown $230 2 Unknown Block 9 - Unknown $232 2 Unknown *Unknown Block10 Block 10 - Unknown $234 9 Unknown Block 10 - Unknown $238 9 Unknown Block 10 - Unknown $23C 9 Unknown Block 10 - Unknown $240 9 Unknown Block 10 - Unknown $244 9 Unknown Block 10 - Unknown $248 2 Unknown Block 10 - Unknown $24A 2 Unknown *Unknown Block11 Block 11 - Unknown $24C 9 Unknown Block 11 - Unknown $250 9 Unknown Block 11 - Unknown $254 9 Unknown; always the same Block 11 - Unknown $258 9 Unknown Block 11 - Unknown $25C 9 Unknown; always the same Block 11 - Unknown $260 2 Unknown; always the same Block 11 - Unknown $262 2 Unknown; always the same *Unknown Block12 Block 12 - Unknown $264 9 Unknown Block 12 - Unknown $268 9 Unknown Block 12 - Unknown $26C 9 Unknown; always the same Block 12 - Unknown $270 9 Unknown Block 12 - Unknown $274 9 Unknown; always the same Block 12 - Unknown $278 2 Unknown; always the same Block 12 - Unknown $27A 2 Unknown; always the same *Unknown Block13 Block 13 - Unknown $27C 9 Unknown Block 13 - Unknown $280 9 Unknown Block 13 - Unknown $284 9 Unknown; always the same Block 13 - Unknown $288 9 Unknown Block 13 - Unknown $28C 9 Unknown; always the same Block 13 - Unknown $290 2 Unknown; always the same Block 13 - Unknown $292 2 Unknown; always the same