using System; using System.Collections.Generic; using Oni.Motoko; namespace Oni.Totoro { internal class BodyNode { public static readonly string[] Names = { "pelvis", "left_thigh", "left_calf", "left_foot", "right_thigh", "right_calf", "right_foot", "mid", "chest", "neck", "head", "left_shoulder", "left_biceps", "left_wrist", "left_handfist", "right_shoulder", "right_biceps", "right_wrist", "right_handfist", }; public string Name; public int Index; public BodyNode Parent; public readonly List Nodes = new List(); public Vector3 Translation; public Geometry Geometry; public Dae.Node DaeNode; } }