using System; namespace Oni.Objects { [Flags] internal enum TurretTargetTeams : uint { None = 0x00, Konoko = 0x01, TCTF = 0x02, Syndicate = 0x04, Neutral = 0x08, SecurityGuard = 0x10, RogueKonoko = 0x20, Switzerland = 0x40, SyndicateAccessory = 0x80 } }