using System; namespace Oni.Objects { internal abstract class GunkObject : ObjectBase { private GunkObjectClass gunkClass; private string className; public GunkObjectClass GunkClass { get { return gunkClass; } protected set { gunkClass = value; if (value != null) className = value.Name; } } public string ClassName { get { return className; } protected set { className = value; } } public int GunkId => ((int)TypeId << 24) | ObjectId; } }