using System; namespace Oni.Dae { internal class TransformMatrix : Transform { public TransformMatrix() : base(16) { } public Matrix Matrix { get { return new Matrix(Values); } set { value.CopyTo(Values); } } public override Matrix ToMatrix() => Matrix; public override int ValueNameToValueIndex(string name) => -1; public override string ValueIndexToValueName(int index) { throw new NotImplementedException(); } } }