using System; namespace Oni.Akira { [Flags] internal enum GunkFlags : uint { None = 0, DoorFrame = 0x01, Ghost = 0x02, StairsUp = 0x04, StairsDown = 0x08, Stairs = 0x10, Transparent = 0x80, TwoSided = 0x0200, NoCollision = 0x0800, Invisible = 0x00002000, NoObjectCollision = 0x4000, NoCharacterCollision = 0x8000, NoOcclusion = 0x010000, Danger = 0x020000, GridIgnore = 0x400000, NoDecals = 0x800000, Furniture = 0x01000000, SoundTransparent = 0x08000000, Impassable = 0x10000000, Triangle = 0x00000040, Horizontal = 0x00080000, Vertical = 0x00100000, ProjectionBit0 = 0x02000000, ProjectionBit1 = 0x04000000, } internal enum PolygonProjectionPlane { None, XY, XZ, YZ } }