using System; using System.Collections.Generic; using System.IO; using Oni.Imaging; using Oni.Motoko; namespace Oni.Akira { internal class AkiraDatReader { #region Private data private InstanceDescriptor akev; private InstanceDescriptor agdb; private InstanceDescriptor pnta; private InstanceDescriptor plea; private InstanceDescriptor txca; private InstanceDescriptor agqg; private InstanceDescriptor agqc; private InstanceDescriptor agqr; private InstanceDescriptor txma; private InstanceDescriptor akva; private InstanceDescriptor akba; private InstanceDescriptor idxa1; private InstanceDescriptor idxa2; private InstanceDescriptor akbp; private InstanceDescriptor akaa; private PolygonMesh mesh; private Plane[] planes; private Polygon[] polygons; #endregion #region private class DatRoom private class DatRoom { public readonly int BspRootIndex; public readonly int SideListStart; public readonly int SideListEnd; public readonly int ChildIndex; public readonly int SiblingIndex; public readonly int XTiles; public readonly int ZTiles; public readonly BoundingBox BoundingBox; public readonly float TileSize; public readonly int XOrigin; public readonly int ZOrigin; public readonly RoomFlags Flags; public readonly Plane Floor; public readonly float Height; public readonly byte[] CompressedGridData; public DatRoom(InstanceDescriptor descriptor, BinaryReader reader) { BspRootIndex = reader.ReadInt32(); reader.Skip(4); SideListStart = reader.ReadInt32(); SideListEnd = reader.ReadInt32(); ChildIndex = reader.ReadInt32(); SiblingIndex = reader.ReadInt32(); reader.Skip(4); XTiles = reader.ReadInt32(); ZTiles = reader.ReadInt32(); int ofsGridData = reader.ReadInt32(); int lenGridData = reader.ReadInt32(); TileSize = reader.ReadSingle(); BoundingBox = reader.ReadBoundingBox(); XOrigin = reader.ReadInt16(); ZOrigin = reader.ReadInt16(); reader.Skip(16); Flags = (RoomFlags)reader.ReadInt32(); Floor = reader.ReadPlane(); Height = reader.ReadSingle(); if (ofsGridData != 0 && lenGridData != 0) { using (BinaryReader rawReader = descriptor.GetRawReader(ofsGridData)) CompressedGridData = rawReader.ReadBytes(lenGridData); } } } #endregion #region private class DatRoomBspNode private class DatRoomBspNode { public readonly int PlaneIndex; public readonly int FrontChildIndex; public readonly int BackChildIndex; public DatRoomBspNode(BinaryReader reader) { PlaneIndex = reader.ReadInt32(); BackChildIndex = reader.ReadInt32(); FrontChildIndex = reader.ReadInt32(); } } #endregion #region private class DatRoomSide private class DatRoomSide { public readonly int SideListStart; public readonly int SideListEnd; public DatRoomSide(BinaryReader reader) { reader.Skip(4); SideListStart = reader.ReadInt32(); SideListEnd = reader.ReadInt32(); reader.Skip(16); } } #endregion #region private class DatRoomAdjacency private class DatRoomAdjacency { public readonly int RoomIndex; public readonly int QuadIndex; public DatRoomAdjacency(BinaryReader reader) { RoomIndex = reader.ReadInt32(); QuadIndex = reader.ReadInt32(); reader.Skip(4); } } #endregion public static PolygonMesh Read(InstanceDescriptor akev) { var reader = new AkiraDatReader { akev = akev, mesh = new PolygonMesh(new MaterialLibrary()) }; reader.Read(); return reader.mesh; } private void Read() { using (var reader = akev.OpenRead()) { pnta = reader.ReadInstance(); plea = reader.ReadInstance(); txca = reader.ReadInstance(); agqg = reader.ReadInstance(); agqr = reader.ReadInstance(); agqc = reader.ReadInstance(); agdb = reader.ReadInstance(); txma = reader.ReadInstance(); akva = reader.ReadInstance(); akba = reader.ReadInstance(); idxa1 = reader.ReadInstance(); idxa2 = reader.ReadInstance(); akbp = reader.ReadInstance(); reader.Skip(8); akaa = reader.ReadInstance(); } ReadGeometry(); ReadDebugInfo(); ReadMaterials(); ReadScriptIndices(); ReadRooms(); } private void ReadGeometry() { int[] planeIndices; using (var reader = pnta.OpenRead(52)) mesh.Points.AddRange(reader.ReadVector3VarArray()); using (var reader = txca.OpenRead(20)) mesh.TexCoords.AddRange(reader.ReadVector2VarArray()); using (var reader = plea.OpenRead(20)) planes = reader.ReadPlaneVarArray(); using (var reader = agqc.OpenRead(20)) { planeIndices = new int[reader.ReadInt32()]; for (int i = 0; i < planeIndices.Length; i++) { planeIndices[i] = reader.ReadInt32(); // // Ignore bounding boxes, we don't need them // reader.Skip(24); } } using (var reader = agqg.OpenRead(20)) { polygons = new Polygon[reader.ReadInt32()]; for (int i = 0; i < polygons.Length; i++) { var pointIndices = reader.ReadInt32Array(4); var texCoordIndices = reader.ReadInt32Array(4); var colors = reader.ReadColorArray(4); var flags = (GunkFlags)reader.ReadInt32(); int objectId = reader.ReadInt32(); if ((flags & GunkFlags.Triangle) != 0) { Array.Resize(ref pointIndices, 3); Array.Resize(ref texCoordIndices, 3); Array.Resize(ref colors, 3); flags &= ~GunkFlags.Triangle; } var polygon = new Polygon(mesh, pointIndices, PlaneFromIndex(planeIndices[i])) { Flags = flags & ~GunkFlags.Transparent, TexCoordIndices = texCoordIndices, Colors = colors }; if (objectId == -1) { polygon.ObjectType = -1; polygon.ObjectId = -1; } else { polygon.ObjectType = (objectId >> 24) & 0xff; polygon.ObjectId = objectId & 0xffffff; } polygons[i] = polygon; } } foreach (var polygon in polygons) { if ((polygon.Flags & (GunkFlags.Ghost | GunkFlags.StairsUp | GunkFlags.StairsDown)) != 0) mesh.Ghosts.Add(polygon); else mesh.Polygons.Add(polygon); } } private Plane PlaneFromIndex(int index) { var plane = planes[index & int.MaxValue]; if (index < 0) { plane.Normal = -plane.Normal; plane.D = -plane.D; } return plane; } private void ReadMaterials() { // // Read material list from TXMA // Material[] materials; using (var reader = txma.OpenRead(20)) { materials = new Material[reader.ReadInt32()]; for (int i = 0; i < materials.Length; i++) { var texture = reader.ReadInstance(); if (texture == null) continue; var material = mesh.Materials.GetMaterial(Utils.CleanupTextureName(texture.Name)); material.Image = TextureDatReader.Read(texture).Surfaces[0]; if (material.Image.HasAlpha) material.Flags |= GunkFlags.Transparent; materials[i] = material; } } // // Assign materials to polygons based on AGQR // using (var reader = agqr.OpenRead(20)) { int count = reader.ReadInt32(); for (int i = 0; i < count; i++) polygons[i].Material = materials[reader.ReadInt32() & 0xffff]; } // // Assign special materials: danger, stairs etc. // foreach (var polygon in polygons) { var marker = mesh.Materials.Markers.GetMarker(polygon); if (marker != null) polygon.Material = marker; } } private void ReadScriptIndices() { if (idxa1 == null || idxa2 == null) return; int[] scriptQuadIndices; int[] scriptIds; using (var reader = idxa1.OpenRead(20)) scriptQuadIndices = reader.ReadInt32VarArray(); using (var reader = idxa2.OpenRead(20)) scriptIds = reader.ReadInt32VarArray(); for (int i = 0; i < scriptQuadIndices.Length; i++) polygons[scriptQuadIndices[i]].ScriptId = scriptIds[i]; } private void ReadDebugInfo() { if (agdb == null) { var debugFileName = "AGDB" + akev.Name + ".oni"; var debugFilePath = Path.Combine(Path.GetDirectoryName(akev.File.FilePath), debugFileName); if (!File.Exists(debugFilePath)) return; Console.WriteLine(debugFilePath); var debugFile = akev.File.FileManager.OpenFile(debugFilePath); if (debugFile == null) return; agdb = debugFile.Descriptors[0]; } if (agdb == null || agdb.Template.Tag != TemplateTag.AGDB) return; using (var reader = agdb.OpenRead(20)) { int count = reader.ReadInt32(); var fileNames = new Dictionary(); var objectNames = new Dictionary(); for (int i = 0; i < count; i++) { int objectNameOffset = reader.ReadInt32(); string objectName; if (!objectNames.TryGetValue(objectNameOffset, out objectName)) { using (var rawReader = agdb.GetRawReader(objectNameOffset)) objectName = rawReader.ReadString(256); objectName = objectName.Replace('.', '_'); objectNames.Add(objectNameOffset, objectName); } int fileNameOffset = reader.ReadInt32(); string fileName; if (!fileNames.TryGetValue(fileNameOffset, out fileName)) { using (var rawReader = agdb.GetRawReader(fileNameOffset)) fileName = rawReader.ReadString(256); fileName = Path.GetFileNameWithoutExtension(fileName); fileNames.Add(fileNameOffset, fileName); } if (!string.IsNullOrEmpty(objectName)) mesh.HasDebugInfo = true; polygons[i].ObjectName = objectName; polygons[i].FileName = fileName; } } } private void ReadRooms() { DatRoomBspNode[] bspTrees; DatRoomSide[] roomSides; DatRoomAdjacency[] roomAdjacencies; DatRoom[] roomsData; using (var reader = akbp.OpenRead(22)) { bspTrees = new DatRoomBspNode[reader.ReadUInt16()]; for (int i = 0; i < bspTrees.Length; i++) bspTrees[i] = new DatRoomBspNode(reader); } using (var reader = akba.OpenRead(20)) { roomSides = new DatRoomSide[reader.ReadInt32()]; for (int i = 0; i < roomSides.Length; i++) roomSides[i] = new DatRoomSide(reader); } using (var reader = akaa.OpenRead(20)) { roomAdjacencies = new DatRoomAdjacency[reader.ReadInt32()]; for (int i = 0; i < roomAdjacencies.Length; i++) roomAdjacencies[i] = new DatRoomAdjacency(reader); } using (var reader = akva.OpenRead(20)) { roomsData = new DatRoom[reader.ReadInt32()]; for (int i = 0; i < roomsData.Length; i++) roomsData[i] = new DatRoom(akva, reader); } var rooms = new Room[roomsData.Length]; for (int i = 0; i < roomsData.Length; i++) { var data = roomsData[i]; var room = new Room { BspTree = BspNodeDataToBspNode(bspTrees, data.BspRootIndex), BoundingBox = data.BoundingBox }; if ((data.Flags & RoomFlags.Stairs) != 0) { room.FloorPlane = data.Floor; room.Height = data.Height; } else { room.FloorPlane = new Plane(Vector3.Up, -data.BoundingBox.Min.Y); room.Height = data.BoundingBox.Max.Y - data.BoundingBox.Min.Y; } room.Grid = RoomGrid.FromCompressedData(data.XTiles, data.ZTiles, data.CompressedGridData); rooms[i] = room; } for (int i = 0; i < roomsData.Length; i++) { var data = roomsData[i]; var room = rooms[i]; //if (data.SiblingIndex != -1) // room.Sibling = rooms[data.SiblingIndex]; //if (data.ChildIndex != -1) // room.Child = rooms[data.ChildIndex]; for (int j = data.SideListStart; j < data.SideListEnd; j++) { var sideData = roomSides[j]; for (int k = sideData.SideListStart; k < sideData.SideListEnd; k++) { var adjData = roomAdjacencies[k]; var adjacentRoom = rooms[adjData.RoomIndex]; var ghost = polygons[adjData.QuadIndex]; room.Ajacencies.Add(new RoomAdjacency(adjacentRoom, ghost)); } } } mesh.Rooms.AddRange(rooms); } private RoomBspNode BspNodeDataToBspNode(DatRoomBspNode[] data, int index) { var nodeData = data[index]; RoomBspNode front = null, back = null; if (nodeData.BackChildIndex != -1) back = BspNodeDataToBspNode(data, nodeData.BackChildIndex); if (nodeData.FrontChildIndex != -1) front = BspNodeDataToBspNode(data, nodeData.FrontChildIndex); return new RoomBspNode(PlaneFromIndex(nodeData.PlaneIndex), back, front); } } }