/* * BeaEngine 4 - x86 & x86-64 disassembler library * * Copyright 2006-2010, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * BeaEngine is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with BeaEngine. If not, see . */ #include #include #include #include "beaengine/BeaEngine.h" #include "Includes/protos.h" #include "Includes/internal_datas.h" #include "Includes/instr_set/Data_opcode.h" #include "Includes/instr_set/opcodes_A_M.c" #include "Includes/instr_set/opcodes_N_Z.c" #include "Includes/instr_set/opcodes_Grp1.c" #include "Includes/instr_set/opcodes_Grp2.c" #include "Includes/instr_set/opcodes_Grp3.c" #include "Includes/instr_set/opcodes_Grp4.c" #include "Includes/instr_set/opcodes_Grp5.c" #include "Includes/instr_set/opcodes_Grp6.c" #include "Includes/instr_set/opcodes_Grp7.c" #include "Includes/instr_set/opcodes_Grp8.c" #include "Includes/instr_set/opcodes_Grp9.c" #include "Includes/instr_set/opcodes_Grp12.c" #include "Includes/instr_set/opcodes_Grp13.c" #include "Includes/instr_set/opcodes_Grp14.c" #include "Includes/instr_set/opcodes_Grp15.c" #include "Includes/instr_set/opcodes_Grp16.c" #include "Includes/instr_set/opcodes_FPU.c" #include "Includes/instr_set/opcodes_MMX.c" #include "Includes/instr_set/opcodes_SSE.c" #include "Includes/instr_set/opcodes_AES.c" #include "Includes/instr_set/opcodes_CLMUL.c" #include "Includes/instr_set/opcodes_prefixes.c" #include "Includes/Routines_ModRM.c" #include "Includes/Routines_Disasm.c" #include "Includes/BeaEngineVersion.c" void BeaEngine(void){return;}