/** * This file has no copyright assigned and is placed in the Public Domain. * This file is part of the mingw-w64 runtime package. * No warranty is given; refer to the file DISCLAIMER.PD within this package. */ #ifndef _D2D1_1_H_ #define _D2D1_1_H_ #include #include #include #include #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) typedef interface ID2D1ColorContext ID2D1ColorContext; typedef interface IWICColorContext IWICColorContext; typedef interface IWICImagingFactory IWICImagingFactory; typedef interface IPrintDocumentPackageTarget IPrintDocumentPackageTarget; typedef interface IDWriteFactory IDWriteFactory; typedef struct D2D1_PROPERTY_BINDING D2D1_PROPERTY_BINDING; #ifndef D2D_USE_C_DEFINITIONS interface ID2D1Device; interface ID2D1Effect; #else typedef interface ID2D1Device ID2D1Device; typedef interface ID2D1Effect ID2D1Effect; #endif typedef struct DWRITE_GLYPH_RUN_DESCRIPTION DWRITE_GLYPH_RUN_DESCRIPTION; typedef HRESULT (CALLBACK *PD2D1_EFFECT_FACTORY)(IUnknown**); typedef D2D_RECT_L D2D1_RECT_L; typedef enum D2D1_PROPERTY_TYPE { D2D1_PROPERTY_TYPE_UNKNOWN = 0, D2D1_PROPERTY_TYPE_STRING = 1, D2D1_PROPERTY_TYPE_BOOL = 2, D2D1_PROPERTY_TYPE_UINT32 = 3, D2D1_PROPERTY_TYPE_INT32 = 4, D2D1_PROPERTY_TYPE_FLOAT = 5, D2D1_PROPERTY_TYPE_VECTOR2 = 6, D2D1_PROPERTY_TYPE_VECTOR3 = 7, D2D1_PROPERTY_TYPE_VECTOR4 = 8, D2D1_PROPERTY_TYPE_BLOB = 9, D2D1_PROPERTY_TYPE_IUNKNOWN = 10, D2D1_PROPERTY_TYPE_ENUM = 11, D2D1_PROPERTY_TYPE_ARRAY = 12, D2D1_PROPERTY_TYPE_CLSID = 13, D2D1_PROPERTY_TYPE_MATRIX_3X2 = 14, D2D1_PROPERTY_TYPE_MATRIX_4X3 = 15, D2D1_PROPERTY_TYPE_MATRIX_4X4 = 16, D2D1_PROPERTY_TYPE_MATRIX_5X4 = 17, D2D1_PROPERTY_TYPE_COLOR_CONTEXT = 18, D2D1_PROPERTY_TYPE_FORCE_DWORD = 0xffffffff } D2D1_PROPERTY_TYPE; typedef enum D2D1_PROPERTY { D2D1_PROPERTY_CLSID = 0x80000000, D2D1_PROPERTY_DISPLAYNAME = 0x80000001, D2D1_PROPERTY_AUTHOR = 0x80000002, D2D1_PROPERTY_CATEGORY = 0x80000003, D2D1_PROPERTY_DESCRIPTION = 0x80000004, D2D1_PROPERTY_INPUTS = 0x80000005, D2D1_PROPERTY_CACHED = 0x80000006, D2D1_PROPERTY_PRECISION = 0x80000007, D2D1_PROPERTY_MIN_INPUTS = 0x80000008, D2D1_PROPERTY_MAX_INPUTS = 0x80000009, D2D1_PROPERTY_FORCE_DWORD = 0xffffffff } D2D1_PROPERTY; typedef enum D2D1_SUBPROPERTY { D2D1_SUBPROPERTY_DISPLAYNAME = 0x80000000, D2D1_SUBPROPERTY_ISREADONLY = 0x80000001, D2D1_SUBPROPERTY_MIN = 0x80000002, D2D1_SUBPROPERTY_MAX = 0x80000003, D2D1_SUBPROPERTY_DEFAULT = 0x80000004, D2D1_SUBPROPERTY_FIELDS = 0x80000005, D2D1_SUBPROPERTY_INDEX = 0x80000006, D2D1_SUBPROPERTY_FORCE_DWORD = 0xffffffff } D2D1_SUBPROPERTY; typedef enum D2D1_CHANNEL_DEPTH { D2D1_CHANNEL_DEPTH_DEFAULT = 0, D2D1_CHANNEL_DEPTH_1 = 1, D2D1_CHANNEL_DEPTH_4 = 4, D2D1_CHANNEL_DEPTH_FORCE_DWORD = 0xffffffff } D2D1_CHANNEL_DEPTH; typedef enum D2D1_BUFFER_PRECISION { D2D1_BUFFER_PRECISION_UNKNOWN = 0, D2D1_BUFFER_PRECISION_8BPC_UNORM = 1, D2D1_BUFFER_PRECISION_8BPC_UNORM_SRGB = 2, D2D1_BUFFER_PRECISION_16BPC_UNORM = 3, D2D1_BUFFER_PRECISION_16BPC_FLOAT = 4, D2D1_BUFFER_PRECISION_32BPC_FLOAT = 5, D2D1_BUFFER_PRECISION_FORCE_DWORD = 0xffffffff } D2D1_BUFFER_PRECISION; typedef enum D2D1_COLOR_SPACE { D2D1_COLOR_SPACE_CUSTOM = 0, D2D1_COLOR_SPACE_SRGB = 1, D2D1_COLOR_SPACE_SCRGB = 2, D2D1_COLOR_SPACE_FORCE_DWORD = 0xffffffff } D2D1_COLOR_SPACE; typedef enum D2D1_DEVICE_CONTEXT_OPTIONS { D2D1_DEVICE_CONTEXT_OPTIONS_NONE = 0, D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS = 1, D2D1_DEVICE_CONTEXT_OPTIONS_FORCE_DWORD = 0xffffffff } D2D1_DEVICE_CONTEXT_OPTIONS; DEFINE_ENUM_FLAG_OPERATORS(D2D1_DEVICE_CONTEXT_OPTIONS); typedef enum D2D1_BITMAP_OPTIONS { D2D1_BITMAP_OPTIONS_NONE = 0x00000000, D2D1_BITMAP_OPTIONS_TARGET = 0x00000001, D2D1_BITMAP_OPTIONS_CANNOT_DRAW = 0x00000002, D2D1_BITMAP_OPTIONS_CPU_READ = 0x00000004, D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE = 0x00000008, D2D1_BITMAP_OPTIONS_FORCE_DWORD = 0xffffffff } D2D1_BITMAP_OPTIONS; DEFINE_ENUM_FLAG_OPERATORS(D2D1_BITMAP_OPTIONS); typedef enum D2D1_MAP_OPTIONS { D2D1_MAP_OPTIONS_NONE = 0, D2D1_MAP_OPTIONS_READ = 1, D2D1_MAP_OPTIONS_WRITE = 2, D2D1_MAP_OPTIONS_DISCARD = 4, D2D1_MAP_OPTIONS_FORCE_DWORD = 0xffffffff } D2D1_MAP_OPTIONS; DEFINE_ENUM_FLAG_OPERATORS(D2D1_MAP_OPTIONS); typedef enum D2D1_COLOR_INTERPOLATION_MODE { D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT = 0, D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED = 1, D2D1_COLOR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff } D2D1_COLOR_INTERPOLATION_MODE; typedef enum D2D1_INTERPOLATION_MODE { D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR = D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR, D2D1_INTERPOLATION_MODE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR, D2D1_INTERPOLATION_MODE_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC, D2D1_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR, D2D1_INTERPOLATION_MODE_ANISOTROPIC = D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC, D2D1_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC, D2D1_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff } D2D1_INTERPOLATION_MODE; typedef enum D2D1_COMPOSITE_MODE { D2D1_COMPOSITE_MODE_SOURCE_OVER = 0, D2D1_COMPOSITE_MODE_DESTINATION_OVER = 1, D2D1_COMPOSITE_MODE_SOURCE_IN = 2, D2D1_COMPOSITE_MODE_DESTINATION_IN = 3, D2D1_COMPOSITE_MODE_SOURCE_OUT = 4, D2D1_COMPOSITE_MODE_DESTINATION_OUT = 5, D2D1_COMPOSITE_MODE_SOURCE_ATOP = 6, D2D1_COMPOSITE_MODE_DESTINATION_ATOP = 7, D2D1_COMPOSITE_MODE_XOR = 8, D2D1_COMPOSITE_MODE_PLUS = 9, D2D1_COMPOSITE_MODE_SOURCE_COPY = 10, D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY = 11, D2D1_COMPOSITE_MODE_MASK_INVERT = 12, D2D1_COMPOSITE_MODE_FORCE_DWORD = 0xffffffff } D2D1_COMPOSITE_MODE; typedef enum D2D1_PRIMITIVE_BLEND { D2D1_PRIMITIVE_BLEND_SOURCE_OVER = 0, D2D1_PRIMITIVE_BLEND_COPY = 1, D2D1_PRIMITIVE_BLEND_MIN = 2, D2D1_PRIMITIVE_BLEND_ADD = 3, D2D1_PRIMITIVE_BLEND_FORCE_DWORD = 0xffffffff } D2D1_PRIMITIVE_BLEND; typedef enum D2D1_THREADING_MODE { D2D1_THREADING_MODE_SINGLE_THREADED = D2D1_FACTORY_TYPE_SINGLE_THREADED, D2D1_THREADING_MODE_MULTI_THREADED = D2D1_FACTORY_TYPE_MULTI_THREADED, D2D1_THREADING_MODE_FORCE_DWORD = 0xffffffff } D2D1_THREADING_MODE; typedef enum D2D1_UNIT_MODE { D2D1_UNIT_MODE_DIPS = 0, D2D1_UNIT_MODE_PIXELS = 1, D2D1_UNIT_MODE_FORCE_DWORD = 0xffffffff } D2D1_UNIT_MODE; typedef enum D2D1_LAYER_OPTIONS1 { D2D1_LAYER_OPTIONS1_NONE = 0, D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND = 1, D2D1_LAYER_OPTIONS1_IGNORE_ALPHA = 2, D2D1_LAYER_OPTIONS1_FORCE_DWORD = 0xffffffff } D2D1_LAYER_OPTIONS1; DEFINE_ENUM_FLAG_OPERATORS(D2D1_LAYER_OPTIONS1); typedef enum D2D1_PRINT_FONT_SUBSET_MODE { D2D1_PRINT_FONT_SUBSET_MODE_DEFAULT = 0, D2D1_PRINT_FONT_SUBSET_MODE_EACHPAGE = 1, D2D1_PRINT_FONT_SUBSET_MODE_NONE = 2, D2D1_PRINT_FONT_SUBSET_MODE_FORCE_DWORD = 0xffffffff } D2D1_PRINT_FONT_SUBSET_MODE; typedef enum D2D1_STROKE_TRANSFORM_TYPE { D2D1_STROKE_TRANSFORM_TYPE_NORMAL = 0, D2D1_STROKE_TRANSFORM_TYPE_FIXED = 1, D2D1_STROKE_TRANSFORM_TYPE_HAIRLINE = 2, D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD = 0xffffffff } D2D1_STROKE_TRANSFORM_TYPE; typedef struct D2D1_BITMAP_PROPERTIES1 { D2D1_PIXEL_FORMAT pixelFormat; FLOAT dpiX; FLOAT dpiY; D2D1_BITMAP_OPTIONS bitmapOptions; ID2D1ColorContext *colorContext; } D2D1_BITMAP_PROPERTIES1; typedef struct D2D1_MAPPED_RECT { UINT32 pitch; BYTE *bits; } D2D1_MAPPED_RECT; typedef struct D2D1_IMAGE_BRUSH_PROPERTIES { D2D1_RECT_F sourceRectangle; D2D1_EXTEND_MODE extendModeX; D2D1_EXTEND_MODE extendModeY; D2D1_INTERPOLATION_MODE interpolationMode; } D2D1_IMAGE_BRUSH_PROPERTIES; typedef struct D2D1_BITMAP_BRUSH_PROPERTIES1 { D2D1_EXTEND_MODE extendModeX; D2D1_EXTEND_MODE extendModeY; D2D1_INTERPOLATION_MODE interpolationMode; } D2D1_BITMAP_BRUSH_PROPERTIES1; typedef D2D_MATRIX_4X3_F D2D1_MATRIX_4X3_F; typedef D2D_MATRIX_4X4_F D2D1_MATRIX_4X4_F; typedef D2D_MATRIX_5X4_F D2D1_MATRIX_5X4_F; typedef D2D_VECTOR_2F D2D1_VECTOR_2F; typedef D2D_VECTOR_3F D2D1_VECTOR_3F; typedef D2D_VECTOR_4F D2D1_VECTOR_4F; typedef struct D2D1_LAYER_PARAMETERS1 { D2D1_RECT_F contentBounds; ID2D1Geometry *geometricMask; D2D1_ANTIALIAS_MODE maskAntialiasMode; D2D1_MATRIX_3X2_F maskTransform; FLOAT opacity; ID2D1Brush *opacityBrush; D2D1_LAYER_OPTIONS1 layerOptions; } D2D1_LAYER_PARAMETERS1; typedef struct D2D1_RENDERING_CONTROLS { D2D1_BUFFER_PRECISION bufferPrecision; D2D1_SIZE_U tileSize; } D2D1_RENDERING_CONTROLS; typedef struct D2D1_EFFECT_INPUT_DESCRIPTION { ID2D1Effect *effect; UINT32 inputIndex; D2D1_RECT_F inputRectangle; } D2D1_EFFECT_INPUT_DESCRIPTION; typedef struct D2D1_PRINT_CONTROL_PROPERTIES { D2D1_PRINT_FONT_SUBSET_MODE fontSubset; FLOAT rasterDPI; D2D1_COLOR_SPACE colorSpace; } D2D1_PRINT_CONTROL_PROPERTIES; typedef struct D2D1_CREATION_PROPERTIES { D2D1_THREADING_MODE threadingMode; D2D1_DEBUG_LEVEL debugLevel; D2D1_DEVICE_CONTEXT_OPTIONS options; } D2D1_CREATION_PROPERTIES; typedef struct D2D1_STROKE_STYLE_PROPERTIES1 { D2D1_CAP_STYLE startCap; D2D1_CAP_STYLE endCap; D2D1_CAP_STYLE dashCap; D2D1_LINE_JOIN lineJoin; FLOAT miterLimit; D2D1_DASH_STYLE dashStyle; FLOAT dashOffset; D2D1_STROKE_TRANSFORM_TYPE transformType; } D2D1_STROKE_STYLE_PROPERTIES1; typedef struct D2D1_DRAWING_STATE_DESCRIPTION1 { D2D1_ANTIALIAS_MODE antialiasMode; D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode; D2D1_TAG tag1; D2D1_TAG tag2; D2D1_MATRIX_3X2_F transform; D2D1_PRIMITIVE_BLEND primitiveBlend; D2D1_UNIT_MODE unitMode; } D2D1_DRAWING_STATE_DESCRIPTION1; typedef struct D2D1_POINT_DESCRIPTION { D2D1_POINT_2F point; D2D1_POINT_2F unitTangentVector; UINT32 endSegment; UINT32 endFigure; FLOAT lengthToEndSegment; } D2D1_POINT_DESCRIPTION; #ifndef D2D_USE_C_DEFINITIONS interface ID2D1Properties : public IUnknown { STDMETHOD_(UINT32, GetPropertyCount)() CONST PURE; STDMETHOD(GetPropertyName)(UINT32 index, PWSTR name, UINT32 nameCount) CONST PURE; STDMETHOD_(UINT32, GetPropertyNameLength)(UINT32 index) CONST PURE; STDMETHOD_(D2D1_PROPERTY_TYPE, GetType)(UINT32 index) CONST PURE; STDMETHOD_(UINT32, GetPropertyIndex)(PCWSTR name) CONST PURE; STDMETHOD(SetValueByName)(PCWSTR name, D2D1_PROPERTY_TYPE type, CONST BYTE *data, UINT32 dataSize) PURE; STDMETHOD(SetValue)(UINT32 index, D2D1_PROPERTY_TYPE type, CONST BYTE *data, UINT32 dataSize) PURE; STDMETHOD(GetValueByName)(PCWSTR name, D2D1_PROPERTY_TYPE type, BYTE *data, UINT32 dataSize) CONST PURE; STDMETHOD(GetValue)(UINT32 index, D2D1_PROPERTY_TYPE type, BYTE *data, UINT32 dataSize) CONST PURE; STDMETHOD_(UINT32, GetValueSize)(UINT32 index) CONST PURE; STDMETHOD(GetSubProperties)(UINT32 index, ID2D1Properties **subProperties) CONST PURE; HRESULT SetValueByName(PCWSTR name, CONST BYTE *data, UINT32 dataSize) { return SetValueByName(name, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize); } HRESULT SetValue(UINT32 index, CONST BYTE *data, UINT32 dataSize) { return SetValue(index, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize); } HRESULT GetValueByName(PCWSTR name, BYTE *data, UINT32 dataSize) CONST { return GetValueByName(name, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize); } HRESULT GetValue(UINT32 index, BYTE *data, UINT32 dataSize) CONST { return GetValue(index, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize); } template HRESULT GetValueByName(PCWSTR propertyName, T *value) const { return GetValueByName(propertyName, reinterpret_cast(value), sizeof(*value)); } template T GetValueByName(PCWSTR propertyName) const { T ret; GetValueByName(propertyName, reinterpret_cast(&ret), sizeof(ret)); return ret; } template HRESULT SetValueByName(PCWSTR propertyName, const T &value) { return SetValueByName(propertyName, reinterpret_cast(&value), sizeof(value)); } template HRESULT GetValue(T index, BYTE *data, UINT32 dataSize) CONST { return GetValue(static_cast(index), data, dataSize); } template HRESULT GetValue(U index, T *value) const { return GetValue(static_cast(index), reinterpret_cast(value), sizeof(*value)); } template T GetValue(U index) const { T ret; GetValue(static_cast(index), reinterpret_cast(&ret), sizeof(ret)); return ret; } template HRESULT SetValue(T index, CONST BYTE *data, UINT32 dataSize) { return SetValue(static_cast(index), data, dataSize); } template HRESULT SetValue(U index, const T &value) { return SetValue(static_cast(index), reinterpret_cast(&value), sizeof(value)); } template HRESULT GetPropertyName(T index, PWSTR name, UINT32 nameCount) CONST { return GetPropertyName(static_cast(index), name, nameCount); } template UINT32 GetPropertyNameLength(T index) CONST { return GetPropertyNameLength(static_cast(index)); } template D2D1_PROPERTY_TYPE GetType(T index) CONST { return GetType(static_cast(index)); } template UINT32 GetValueSize(T index) CONST { return GetValueSize(static_cast(index)); } template HRESULT GetSubProperties(T index, ID2D1Properties **subProperties) CONST { return GetSubProperties(static_cast(index), subProperties); } }; #else typedef interface ID2D1Properties ID2D1Properties; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1Properties,0x483473d7,0xcd46,0x4f9d,0x9d,0x3a,0x31,0x12,0xaa,0x80,0x15,0x9d); __CRT_UUID_DECL(ID2D1Properties,0x483473d7,0xcd46,0x4f9d,0x9d,0x3a,0x31,0x12,0xaa,0x80,0x15,0x9d); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1GdiMetafileSink : public IUnknown { STDMETHOD(ProcessRecord)(DWORD recordType, CONST void *recordData, DWORD recordDataSize) PURE; }; #else typedef interface ID2D1GdiMetafileSink ID2D1GdiMetafileSink; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1GdiMetafileSink, 0x82237326,0x8111,0x4f7c,0xbc,0xf4,0xb5,0xc1,0x17,0x55,0x64,0xfe); __CRT_UUID_DECL(ID2D1GdiMetafileSink, 0x82237326,0x8111,0x4f7c,0xbc,0xf4,0xb5,0xc1,0x17,0x55,0x64,0xfe); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1GdiMetafile : public ID2D1Resource { STDMETHOD(Stream)(ID2D1GdiMetafileSink *sink) PURE; STDMETHOD(GetBounds)(D2D1_RECT_F *bounds) PURE; }; #else typedef interface ID2D1GdiMetafile ID2D1GdiMetafile; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1GdiMetafile, 0x2f543dc3,0xcfc1,0x4211,0x86,0x4f,0xcf,0xd9,0x1c,0x6f,0x33,0x95); __CRT_UUID_DECL(ID2D1GdiMetafile, 0x2f543dc3,0xcfc1,0x4211,0x86,0x4f,0xcf,0xd9,0x1c,0x6f,0x33,0x95); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1StrokeStyle1 : public ID2D1StrokeStyle { STDMETHOD_(D2D1_STROKE_TRANSFORM_TYPE, GetStrokeTransformType)() CONST PURE; }; #else typedef interface ID2D1StrokeStyle1 ID2D1StrokeStyle1; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1StrokeStyle1, 0x10a72a66,0xe91c,0x43f4,0x99,0x3f,0xdd,0xf4,0xb8,0x2b,0x0b,0x4a); __CRT_UUID_DECL(ID2D1StrokeStyle1, 0x10a72a66,0xe91c,0x43f4,0x99,0x3f,0xdd,0xf4,0xb8,0x2b,0x0b,0x4a); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1CommandSink : public IUnknown { STDMETHOD(BeginDraw)() PURE; STDMETHOD(EndDraw)() PURE; STDMETHOD(SetAntialiasMode)(D2D1_ANTIALIAS_MODE antialiasMode) PURE; STDMETHOD(SetTags)(D2D1_TAG tag1, D2D1_TAG tag2) PURE; STDMETHOD(SetTextAntialiasMode)(D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode) PURE; STDMETHOD(SetTextRenderingParams)(IDWriteRenderingParams *textRenderingParams) PURE; STDMETHOD(SetTransform)(CONST D2D1_MATRIX_3X2_F *transform) PURE; STDMETHOD(SetPrimitiveBlend)(D2D1_PRIMITIVE_BLEND primitiveBlend) PURE; STDMETHOD(SetUnitMode)(D2D1_UNIT_MODE unitMode) PURE; STDMETHOD(Clear)(CONST D2D1_COLOR_F *color) PURE; STDMETHOD(DrawGlyphRun)(D2D1_POINT_2F baselineOrigin, CONST DWRITE_GLYPH_RUN *glyphRun, CONST DWRITE_GLYPH_RUN_DESCRIPTION *glyphRunDescription, ID2D1Brush *foregroundBrush, DWRITE_MEASURING_MODE measuringMode) PURE; STDMETHOD(DrawLine)(D2D1_POINT_2F point0, D2D1_POINT_2F point1, ID2D1Brush *brush, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle) PURE; STDMETHOD(DrawGeometry)(ID2D1Geometry *geometry, ID2D1Brush *brush, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle) PURE; STDMETHOD(DrawRectangle)(CONST D2D1_RECT_F *rect, ID2D1Brush *brush, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle) PURE; STDMETHOD(DrawBitmap)(ID2D1Bitmap *bitmap, CONST D2D1_RECT_F *destinationRectangle, FLOAT opacity, D2D1_INTERPOLATION_MODE interpolationMode, CONST D2D1_RECT_F *sourceRectangle, CONST D2D1_MATRIX_4X4_F *perspectiveTransform) PURE; STDMETHOD(DrawImage)(ID2D1Image *image, CONST D2D1_POINT_2F *targetOffset, CONST D2D1_RECT_F *imageRectangle, D2D1_INTERPOLATION_MODE interpolationMode, D2D1_COMPOSITE_MODE compositeMode) PURE; STDMETHOD(DrawGdiMetafile)(ID2D1GdiMetafile *gdiMetafile, CONST D2D1_POINT_2F *targetOffset) PURE; STDMETHOD(FillMesh)(ID2D1Mesh *mesh, ID2D1Brush *brush) PURE; STDMETHOD(FillOpacityMask)(ID2D1Bitmap *opacityMask, ID2D1Brush *brush, CONST D2D1_RECT_F *destinationRectangle, CONST D2D1_RECT_F *sourceRectangle) PURE; STDMETHOD(FillGeometry)(ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacityBrush) PURE; STDMETHOD(FillRectangle)(CONST D2D1_RECT_F *rect, ID2D1Brush *brush) PURE; STDMETHOD(PushAxisAlignedClip)(CONST D2D1_RECT_F *clipRect, D2D1_ANTIALIAS_MODE antialiasMode) PURE; STDMETHOD(PushLayer)(CONST D2D1_LAYER_PARAMETERS1 *layerParameters1, ID2D1Layer *layer) PURE; STDMETHOD(PopAxisAlignedClip)() PURE; STDMETHOD(PopLayer)() PURE; }; #else typedef interface ID2D1CommandSink ID2D1CommandSink; #endif DEFINE_GUID(IID_ID2D1CommandSink, 0x54d7898a,0xa061,0x40a7,0xbe,0xc7,0xe4,0x65,0xbc,0xba,0x2c,0x4f); __CRT_UUID_DECL(ID2D1CommandSink, 0x54d7898a,0xa061,0x40a7,0xbe,0xc7,0xe4,0x65,0xbc,0xba,0x2c,0x4f); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1CommandList : public ID2D1Image { STDMETHOD(Stream)(ID2D1CommandSink *sink) PURE; STDMETHOD(Close)() PURE; }; #else typedef interface ID2D1CommandList ID2D1CommandList; #endif DEFINE_GUID(IID_ID2D1CommandList, 0xb4f34a19,0x2383,0x4d76,0x94,0xf6,0xec,0x34,0x36,0x57,0xc3,0xdc); __CRT_UUID_DECL(ID2D1CommandList, 0xb4f34a19,0x2383,0x4d76,0x94,0xf6,0xec,0x34,0x36,0x57,0xc3,0xdc); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1PrintControl : public IUnknown { STDMETHOD(AddPage)(ID2D1CommandList *commandList, D2D_SIZE_F pageSize, IStream *pagePrintTicketStream, D2D1_TAG *tag1 = NULL, D2D1_TAG *tag2 = NULL) PURE; STDMETHOD(Close)() PURE; }; #else typedef interface ID2D1PrintControl ID2D1PrintControl; #endif DEFINE_GUID(IID_ID2D1PrintControl, 0x2c1d867d,0xc290,0x41c8,0xae,0x7e,0x34,0xa9,0x87,0x02,0xe9,0xa5); __CRT_UUID_DECL(ID2D1PrintControl, 0x2c1d867d,0xc290,0x41c8,0xae,0x7e,0x34,0xa9,0x87,0x02,0xe9,0xa5); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1Effect : public ID2D1Properties { STDMETHOD_(void, SetInput)(UINT32 index, ID2D1Image *input, BOOL invalidate=TRUE) PURE; STDMETHOD(SetInputCount)(UINT32 inputCount) PURE; STDMETHOD_(void, GetInput)(UINT32 index, ID2D1Image **input) CONST PURE; STDMETHOD_(UINT32, GetInputCount)() CONST PURE; STDMETHOD_(void, GetOutput)(ID2D1Image **outputImage) CONST PURE; void SetInputEffect(UINT32 index, ID2D1Effect *inputEffect, BOOL invalidate=TRUE) { ID2D1Image *output = NULL; if(inputEffect) inputEffect->GetOutput(&output); SetInput(index, output, invalidate); if(output) output->Release(); } }; #else typedef interface ID2D1Effect ID2D1Effect; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1Effect,0x28211a43,0x7d89,0x476f,0x81,0x81,0x2d,0x61,0x59,0xb2,0x20,0xad); __CRT_UUID_DECL(ID2D1Effect,0x28211a43,0x7d89,0x476f,0x81,0x81,0x2d,0x61,0x59,0xb2,0x20,0xad); #endif #ifndef D2D_USE_C_DEFINITIONS interface ID2D1Bitmap1 : public ID2D1Bitmap { STDMETHOD_(void, GetColorContext)(ID2D1ColorContext **colorContext) CONST PURE; STDMETHOD_(D2D1_BITMAP_OPTIONS, GetOptions)() CONST PURE; STDMETHOD(GetSurface)(IDXGISurface **dxgiSurface) CONST PURE; STDMETHOD(Map)(D2D1_MAP_OPTIONS options, D2D1_MAPPED_RECT *mappedRect) PURE; STDMETHOD(Unmap)() PURE; }; #else typedef interface ID2D1Bitmap1 ID2D1Bitmap1; typedef struct ID2D1Bitmap1Vtbl { ID2D1BitmapVtbl Base; STDMETHOD_(void, GetColorContext)(ID2D1Bitmap1 *This, ID2D1ColorContext **colorContext) PURE; STDMETHOD_(D2D1_BITMAP_OPTIONS, GetOptions)(ID2D1Bitmap1 *This) PURE; STDMETHOD(GetSurface)(ID2D1Bitmap1 *This, IDXGISurface **dxgiSurface) PURE; STDMETHOD(Map)(ID2D1Bitmap1 *This, D2D1_MAP_OPTIONS options, D2D1_MAPPED_RECT *mappedRect) PURE; STDMETHOD(Unmap)(ID2D1Bitmap1 *This) PURE; } ID2D1Bitmap1Vtbl; interface ID2D1Bitmap1 { const ID2D1Bitmap1Vtbl *lpVtbl; }; /*** IUnknown methods ***/ #define ID2D1Bitmap1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID2D1Bitmap1_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID2D1Bitmap1_Release(This) (This)->lpVtbl->Release(This) /*** ID2D1Resource methods ***/ #define ID2D1Bitmap1_GetFactory(This,factory) (This)->lpVtbl->GetFactory(This,factory) /*** ID2D1Bitmap methods ***/ #define ID2D1Bitmap1_GetSize(This) ID2D1Bitmap1_GetSize_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID2D1Bitmap1_GetPixelSize(This) ID2D1Bitmap1_GetPixelSize_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID2D1Bitmap1_GetPixelFormat(This) ID2D1Bitmap1_GetPixelFormat_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID2D1Bitmap1_GetDpi(This,dpi_x,dpi_y) (This)->lpVtbl->GetDpi(This,dpi_x,dpi_y) #define ID2D1Bitmap1_CopyFromBitmap(This,dst_point,bitmap,src_rect) (This)->lpVtbl->CopyFromBitmap(This,dst_point,bitmap,src_rect) #define ID2D1Bitmap1_CopyFromRenderTarget(This,dst_point,render_target,src_rect) (This)->lpVtbl->CopyFromRenderTarget(This,dst_point,render_target,src_rect) #define ID2D1Bitmap1_CopyFromMemory(This,dst_rect,src_data,pitch) (This)->lpVtbl->CopyFromMemory(This,dst_rect,src_data,pitch) /*** ID2D1Bitmap1 methods ***/ #define ID2D1Bitmap1_GetColorContext(This,context) (This)->lpVtbl->GetColorContext(This,context) #define ID2D1Bitmap1_GetOptions(This) (This)->lpVtbl->GetOptions(This) #define ID2D1Bitmap1_GetSurface(This,surface) (This)->lpVtbl->GetSurface(This,surface) #define ID2D1Bitmap1_Map(This,options,mapped_rect) (This)->lpVtbl->Map(This,options,mapped_rect) #define ID2D1Bitmap1_Unmap(This) (This)->lpVtbl->Unmap(This) #endif DEFINE_GUID(IID_ID2D1Bitmap1, 0xa898a84c,0x3873,0x4588,0xb0,0x8b,0xeb,0xbf,0x97,0x8d,0xf0,0x41); __CRT_UUID_DECL(ID2D1Bitmap1, 0xa898a84c,0x3873,0x4588,0xb0,0x8b,0xeb,0xbf,0x97,0x8d,0xf0,0x41); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1ImageBrush : public ID2D1Brush { STDMETHOD_(void, SetImage)(ID2D1Image *image) PURE; STDMETHOD_(void, SetExtendModeX)(D2D1_EXTEND_MODE extendModeX) PURE; STDMETHOD_(void, SetExtendModeY)(D2D1_EXTEND_MODE extendModeY) PURE; STDMETHOD_(void, SetInterpolationMode)(D2D1_INTERPOLATION_MODE interpolationMode) PURE; STDMETHOD_(void, SetSourceRectangle)(CONST D2D1_RECT_F *sourceRectangle) PURE; STDMETHOD_(void, GetImage)(ID2D1Image **image) CONST PURE; STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)() CONST PURE; STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)() CONST PURE; STDMETHOD_(D2D1_INTERPOLATION_MODE, GetInterpolationMode)() CONST PURE; STDMETHOD_(void, GetSourceRectangle)(D2D1_RECT_F *sourceRectangle) CONST PURE; }; #else typedef interface ID2D1ImageBrush ID2D1ImageBrush; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1ImageBrush, 0xfe9e984d,0x3f95,0x407c,0xb5,0xdb,0xcb,0x94,0xd4,0xe8,0xf8,0x7c); __CRT_UUID_DECL(ID2D1ImageBrush, 0xfe9e984d,0x3f95,0x407c,0xb5,0xdb,0xcb,0x94,0xd4,0xe8,0xf8,0x7c); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1BitmapBrush1 : public ID2D1BitmapBrush { STDMETHOD_(void, SetInterpolationMode1)(D2D1_INTERPOLATION_MODE interpolationMode) PURE; STDMETHOD_(D2D1_INTERPOLATION_MODE, GetInterpolationMode1)() CONST PURE; }; #else typedef interface ID2D1BitmapBrush1 ID2D1BitmapBrush1; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1BitmapBrush1, 0x41343a53,0xe41a,0x49a2,0x91,0xcd,0x21,0x79,0x3b,0xbb,0x62,0xe5); __CRT_UUID_DECL(ID2D1BitmapBrush1, 0x41343a53,0xe41a,0x49a2,0x91,0xcd,0x21,0x79,0x3b,0xbb,0x62,0xe5); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1GradientStopCollection1 : public ID2D1GradientStopCollection { STDMETHOD_(void, GetGradientStops1)(D2D1_GRADIENT_STOP *gradientStops, UINT32 gradientStopsCount) CONST PURE; STDMETHOD_(D2D1_COLOR_SPACE, GetPreInterpolationSpace)() CONST PURE; STDMETHOD_(D2D1_COLOR_SPACE, GetPostInterpolationSpace)() CONST PURE; STDMETHOD_(D2D1_BUFFER_PRECISION, GetBufferPrecision)() CONST PURE; STDMETHOD_(D2D1_COLOR_INTERPOLATION_MODE, GetColorInterpolationMode)() CONST PURE; }; #else typedef interface ID2D1GradientStopCollection1 ID2D1GradientStopCollection1; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1GradientStopCollection1, 0xae1572f4,0x5dd0,0x4777,0x99,0x8b,0x92,0x79,0x47,0x2a,0xe6,0x3b); __CRT_UUID_DECL(ID2D1GradientStopCollection1, 0xae1572f4,0x5dd0,0x4777,0x99,0x8b,0x92,0x79,0x47,0x2a,0xe6,0x3b); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1ColorContext : public ID2D1Resource { STDMETHOD_(D2D1_COLOR_SPACE, GetColorSpace)() CONST PURE; STDMETHOD_(UINT32, GetProfileSize)() CONST PURE; STDMETHOD(GetProfile)(BYTE *profile, UINT32 profileSize) CONST PURE; }; #else typedef interface ID2D1ColorContext ID2D1ColorContext; #endif DEFINE_GUID(IID_ID2D1ColorContext, 0x1c4820bb,0x5771,0x4518,0xa5,0x81,0x2f,0xe4,0xdd,0x0e,0xc6,0x57); __CRT_UUID_DECL(ID2D1ColorContext, 0x1c4820bb,0x5771,0x4518,0xa5,0x81,0x2f,0xe4,0xdd,0x0e,0xc6,0x57); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1DeviceContext : public ID2D1RenderTarget { STDMETHOD(CreateBitmap)(D2D1_SIZE_U size, CONST void *sourceData, UINT32 pitch, CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties, ID2D1Bitmap1 **bitmap) PURE; using ID2D1RenderTarget::CreateBitmap; STDMETHOD(CreateBitmapFromWicBitmap)(IWICBitmapSource *wicBitmapSource, CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties, ID2D1Bitmap1 **bitmap) PURE; using ID2D1RenderTarget::CreateBitmapFromWicBitmap; STDMETHOD(CreateColorContext)(D2D1_COLOR_SPACE space, CONST BYTE *profile, UINT32 profileSize, ID2D1ColorContext **colorContext) PURE; STDMETHOD(CreateColorContextFromFilename)(PCWSTR filename, ID2D1ColorContext **colorContext) PURE; STDMETHOD(CreateColorContextFromWicColorContext)(IWICColorContext *wicColorContext, ID2D1ColorContext **colorContext) PURE; STDMETHOD(CreateBitmapFromDxgiSurface)(IDXGISurface *surface, CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties, ID2D1Bitmap1 **bitmap) PURE; STDMETHOD(CreateEffect)(REFCLSID effectId, ID2D1Effect **effect) PURE; STDMETHOD(CreateGradientStopCollection)(CONST D2D1_GRADIENT_STOP *straightAlphaGradientStops, UINT32 straightAlphaGradientStopsCount, D2D1_COLOR_SPACE preInterpolationSpace, D2D1_COLOR_SPACE postInterpolationSpace, D2D1_BUFFER_PRECISION bufferPrecision, D2D1_EXTEND_MODE extendMode, D2D1_COLOR_INTERPOLATION_MODE colorInterpolationMode, ID2D1GradientStopCollection1 **gradientStopCollection1) PURE; using ID2D1RenderTarget::CreateGradientStopCollection; STDMETHOD(CreateImageBrush)(ID2D1Image *image, CONST D2D1_IMAGE_BRUSH_PROPERTIES *imageBrushProperties, CONST D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1ImageBrush **imageBrush) PURE; STDMETHOD(CreateBitmapBrush)(ID2D1Bitmap *bitmap, CONST D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmapBrushProperties, CONST D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1BitmapBrush1 **bitmapBrush) PURE; using ID2D1RenderTarget::CreateBitmapBrush; STDMETHOD(CreateCommandList)(ID2D1CommandList **commandList) PURE; STDMETHOD_(BOOL, IsDxgiFormatSupported)(DXGI_FORMAT format) CONST PURE; STDMETHOD_(BOOL, IsBufferPrecisionSupported)(D2D1_BUFFER_PRECISION bufferPrecision) CONST PURE; STDMETHOD(GetImageLocalBounds)(ID2D1Image *image, D2D1_RECT_F *localBounds) CONST PURE; STDMETHOD(GetImageWorldBounds)(ID2D1Image *image, D2D1_RECT_F *worldBounds) CONST PURE; STDMETHOD(GetGlyphRunWorldBounds)(D2D1_POINT_2F baselineOrigin, CONST DWRITE_GLYPH_RUN *glyphRun, DWRITE_MEASURING_MODE measuringMode, D2D1_RECT_F *bounds) CONST PURE; STDMETHOD_(void, GetDevice)(ID2D1Device **device) CONST PURE; STDMETHOD_(void, SetTarget)(ID2D1Image *image) PURE; STDMETHOD_(void, GetTarget)(ID2D1Image **image) CONST PURE; STDMETHOD_(void, SetRenderingControls)(CONST D2D1_RENDERING_CONTROLS *renderingControls) PURE; STDMETHOD_(void, GetRenderingControls)(D2D1_RENDERING_CONTROLS *renderingControls) CONST PURE; STDMETHOD_(void, SetPrimitiveBlend)(D2D1_PRIMITIVE_BLEND primitiveBlend) PURE; STDMETHOD_(D2D1_PRIMITIVE_BLEND, GetPrimitiveBlend)() CONST PURE; STDMETHOD_(void, SetUnitMode)(D2D1_UNIT_MODE unitMode) PURE; STDMETHOD_(D2D1_UNIT_MODE, GetUnitMode)() CONST PURE; STDMETHOD_(void, DrawGlyphRun)(D2D1_POINT_2F baselineOrigin, CONST DWRITE_GLYPH_RUN *glyphRun, CONST DWRITE_GLYPH_RUN_DESCRIPTION *glyphRunDescription, ID2D1Brush *foregroundBrush, DWRITE_MEASURING_MODE measuringMode = DWRITE_MEASURING_MODE_NATURAL) PURE; using ID2D1RenderTarget::DrawGlyphRun; STDMETHOD_(void, DrawImage)(ID2D1Image *image, CONST D2D1_POINT_2F *targetOffset = NULL, CONST D2D1_RECT_F *imageRectangle = NULL, D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR, D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER) PURE; STDMETHOD_(void, DrawGdiMetafile)(ID2D1GdiMetafile *gdiMetafile, CONST D2D1_POINT_2F *targetOffset = NULL) PURE; STDMETHOD_(void, DrawBitmap)(ID2D1Bitmap *bitmap, CONST D2D1_RECT_F *destinationRectangle, FLOAT opacity, D2D1_INTERPOLATION_MODE interpolationMode, CONST D2D1_RECT_F *sourceRectangle = NULL, CONST D2D1_MATRIX_4X4_F *perspectiveTransform = NULL) PURE; using ID2D1RenderTarget::DrawBitmap; STDMETHOD_(void, PushLayer)(CONST D2D1_LAYER_PARAMETERS1 *layerParameters, ID2D1Layer *layer) PURE; using ID2D1RenderTarget::PushLayer; STDMETHOD(InvalidateEffectInputRectangle)(ID2D1Effect *effect, UINT32 input, CONST D2D1_RECT_F *inputRectangle) PURE; STDMETHOD(GetEffectInvalidRectangleCount)(ID2D1Effect *effect, UINT32 *rectangleCount) PURE; STDMETHOD(GetEffectInvalidRectangles)(ID2D1Effect *effect, D2D1_RECT_F *rectangles, UINT32 rectanglesCount) PURE; STDMETHOD(GetEffectRequiredInputRectangles)(ID2D1Effect *renderEffect, CONST D2D1_RECT_F *renderImageRectangle, CONST D2D1_EFFECT_INPUT_DESCRIPTION *inputDescriptions, D2D1_RECT_F *requiredInputRects, UINT32 inputCount) PURE; STDMETHOD_(void, FillOpacityMask)(ID2D1Bitmap *opacityMask, ID2D1Brush *brush, CONST D2D1_RECT_F *destinationRectangle = NULL, CONST D2D1_RECT_F *sourceRectangle = NULL) PURE; using ID2D1RenderTarget::FillOpacityMask; HRESULT CreateBitmap(D2D1_SIZE_U size, CONST void *sourceData, UINT32 pitch, CONST D2D1_BITMAP_PROPERTIES1 &bitmapProperties, ID2D1Bitmap1 **bitmap) { return CreateBitmap(size, sourceData, pitch, &bitmapProperties, bitmap); } HRESULT CreateBitmapFromWicBitmap(IWICBitmapSource *wicBitmapSource, CONST D2D1_BITMAP_PROPERTIES1 &bitmapProperties, ID2D1Bitmap1 **bitmap) { return CreateBitmapFromWicBitmap(wicBitmapSource, &bitmapProperties, bitmap); } HRESULT CreateBitmapFromWicBitmap(IWICBitmapSource *wicBitmapSource, ID2D1Bitmap1 **bitmap) { return CreateBitmapFromWicBitmap(wicBitmapSource, NULL, bitmap); } HRESULT CreateBitmapFromDxgiSurface(IDXGISurface *surface, CONST D2D1_BITMAP_PROPERTIES1 &bitmapProperties, ID2D1Bitmap1 **bitmap) { return CreateBitmapFromDxgiSurface(surface, &bitmapProperties, bitmap); } HRESULT CreateImageBrush(ID2D1Image *image, CONST D2D1_IMAGE_BRUSH_PROPERTIES &imageBrushProperties, CONST D2D1_BRUSH_PROPERTIES &brushProperties, ID2D1ImageBrush **imageBrush) { return CreateImageBrush(image, &imageBrushProperties, &brushProperties, imageBrush); } HRESULT CreateImageBrush(ID2D1Image *image, CONST D2D1_IMAGE_BRUSH_PROPERTIES &imageBrushProperties, ID2D1ImageBrush **imageBrush) { return CreateImageBrush(image,&imageBrushProperties, NULL, imageBrush); } HRESULT CreateBitmapBrush(ID2D1Bitmap *bitmap, ID2D1BitmapBrush1 **bitmapBrush) { return CreateBitmapBrush(bitmap, NULL, NULL, bitmapBrush); } HRESULT CreateBitmapBrush(ID2D1Bitmap *bitmap, CONST D2D1_BITMAP_BRUSH_PROPERTIES1 &bitmapBrushProperties, ID2D1BitmapBrush1 **bitmapBrush) { return CreateBitmapBrush(bitmap, &bitmapBrushProperties, NULL, bitmapBrush); } HRESULT CreateBitmapBrush(ID2D1Bitmap *bitmap, CONST D2D1_BITMAP_BRUSH_PROPERTIES1 &bitmapBrushProperties, CONST D2D1_BRUSH_PROPERTIES &brushProperties, ID2D1BitmapBrush1 **bitmapBrush) { return CreateBitmapBrush(bitmap, &bitmapBrushProperties, &brushProperties, bitmapBrush); } void DrawImage(ID2D1Effect *effect, CONST D2D1_POINT_2F *targetOffset = NULL, CONST D2D1_RECT_F *imageRectangle = NULL, D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR, D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER) { ID2D1Image *output = NULL; effect->GetOutput(&output); DrawImage(output, targetOffset, imageRectangle, interpolationMode, compositeMode); output->Release(); } void DrawImage(ID2D1Image *image, D2D1_INTERPOLATION_MODE interpolationMode, D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER) { DrawImage(image, NULL, NULL, interpolationMode, compositeMode); } void DrawImage(ID2D1Effect *effect, D2D1_INTERPOLATION_MODE interpolationMode, D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER) { DrawImage(effect, NULL, NULL, interpolationMode, compositeMode); } void DrawImage(ID2D1Image *image, D2D1_POINT_2F targetOffset, D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR, D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER) { DrawImage(image, &targetOffset, NULL, interpolationMode, compositeMode); } void DrawImage(ID2D1Effect *effect, D2D1_POINT_2F targetOffset, D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR, D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER) { DrawImage(effect, &targetOffset, NULL, interpolationMode, compositeMode); } void DrawImage(ID2D1Image *image, D2D1_POINT_2F targetOffset, CONST D2D1_RECT_F &imageRectangle, D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR, D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER) { DrawImage(image, &targetOffset, &imageRectangle, interpolationMode, compositeMode); } void DrawImage(ID2D1Effect *effect, D2D1_POINT_2F targetOffset, CONST D2D1_RECT_F &imageRectangle, D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR, D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER) { DrawImage(effect, &targetOffset, &imageRectangle, interpolationMode, compositeMode); } void PushLayer(CONST D2D1_LAYER_PARAMETERS1 &layerParameters, ID2D1Layer *layer) { PushLayer(&layerParameters, layer); } void DrawGdiMetafile(ID2D1GdiMetafile *gdiMetafile, D2D1_POINT_2F targetOffset) { DrawGdiMetafile(gdiMetafile, &targetOffset); } void DrawBitmap(ID2D1Bitmap *bitmap, CONST D2D1_RECT_F &destinationRectangle, FLOAT opacity, D2D1_INTERPOLATION_MODE interpolationMode, CONST D2D1_RECT_F *sourceRectangle = NULL, CONST D2D1_MATRIX_4X4_F *perspectiveTransform = NULL) { DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform); } void DrawBitmap(ID2D1Bitmap *bitmap, CONST D2D1_RECT_F &destinationRectangle, FLOAT opacity, D2D1_INTERPOLATION_MODE interpolationMode, CONST D2D1_RECT_F &sourceRectangle, CONST D2D1_MATRIX_4X4_F *perspectiveTransform = NULL) { DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, &sourceRectangle, perspectiveTransform); } void DrawBitmap(ID2D1Bitmap *bitmap, CONST D2D1_RECT_F &destinationRectangle, FLOAT opacity, D2D1_INTERPOLATION_MODE interpolationMode, CONST D2D1_RECT_F &sourceRectangle, CONST D2D1_MATRIX_4X4_F &perspectiveTransform) { DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, &sourceRectangle, &perspectiveTransform); } void FillOpacityMask(ID2D1Bitmap *opacityMask, ID2D1Brush *brush, CONST D2D1_RECT_F &destinationRectangle, CONST D2D1_RECT_F *sourceRectangle = NULL) { FillOpacityMask(opacityMask, brush, &destinationRectangle, sourceRectangle); } void FillOpacityMask(ID2D1Bitmap *opacityMask, ID2D1Brush *brush, CONST D2D1_RECT_F &destinationRectangle, CONST D2D1_RECT_F &sourceRectangle) { FillOpacityMask(opacityMask, brush, &destinationRectangle, &sourceRectangle); } void SetRenderingControls(CONST D2D1_RENDERING_CONTROLS &renderingControls) { return SetRenderingControls(&renderingControls); } }; #else typedef interface ID2D1DeviceContext ID2D1DeviceContext; typedef struct ID2D1DeviceContextVtbl { struct ID2D1RenderTargetVtbl Base; STDMETHOD(CreateBitmap)(ID2D1DeviceContext *This, D2D1_SIZE_U size, CONST void *sourceData, UINT32 pitch, CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties, ID2D1Bitmap1 **bitmap) PURE; STDMETHOD(CreateBitmapFromWicBitmap)(ID2D1DeviceContext *This, IWICBitmapSource *wicBitmapSource, CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties, ID2D1Bitmap1 **bitmap) PURE; STDMETHOD(CreateColorContext)(ID2D1DeviceContext *This, D2D1_COLOR_SPACE space, CONST BYTE *profile, UINT32 profileSize, ID2D1ColorContext **colorContext) PURE; STDMETHOD(CreateColorContextFromFilename)(ID2D1DeviceContext *This, PCWSTR filename, ID2D1ColorContext **colorContext) PURE; STDMETHOD(CreateColorContextFromWicColorContext)(ID2D1DeviceContext *This, IWICColorContext *wicColorContext, ID2D1ColorContext **colorContext) PURE; STDMETHOD(CreateBitmapFromDxgiSurface)(ID2D1DeviceContext *This, IDXGISurface *surface, CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties, ID2D1Bitmap1 **bitmap) PURE; STDMETHOD(CreateEffect)(ID2D1DeviceContext *This, REFCLSID effectId, ID2D1Effect **effect) PURE; STDMETHOD(CreateGradientStopCollection)(ID2D1DeviceContext *This, CONST D2D1_GRADIENT_STOP *straightAlphaGradientStops, UINT32 straightAlphaGradientStopsCount, D2D1_COLOR_SPACE preInterpolationSpace, D2D1_COLOR_SPACE postInterpolationSpace, D2D1_BUFFER_PRECISION bufferPrecision, D2D1_EXTEND_MODE extendMode, D2D1_COLOR_INTERPOLATION_MODE colorInterpolationMode, ID2D1GradientStopCollection1 **gradientStopCollection1) PURE; STDMETHOD(CreateImageBrush)(ID2D1DeviceContext *This, struct ID2D1Image *image, CONST D2D1_IMAGE_BRUSH_PROPERTIES *imageBrushProperties, CONST D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1ImageBrush **imageBrush) PURE; STDMETHOD(CreateBitmapBrush)(ID2D1DeviceContext *This, ID2D1Bitmap *bitmap, CONST D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmapBrushProperties, CONST D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1BitmapBrush1 **bitmapBrush) PURE; STDMETHOD(CreateCommandList)(ID2D1DeviceContext *This, ID2D1CommandList **commandList) PURE; STDMETHOD_(BOOL, IsDxgiFormatSupported)(ID2D1DeviceContext *This, DXGI_FORMAT format) PURE; STDMETHOD_(BOOL, IsBufferPrecisionSupported)(ID2D1DeviceContext *This, D2D1_BUFFER_PRECISION bufferPrecision) PURE; STDMETHOD(GetImageLocalBounds)(ID2D1DeviceContext *This, struct ID2D1Image *image, D2D1_RECT_F *localBounds) PURE; STDMETHOD(GetImageWorldBounds)(ID2D1DeviceContext *This, struct ID2D1Image *image, D2D1_RECT_F *worldBounds) PURE; STDMETHOD(GetGlyphRunWorldBounds)(ID2D1DeviceContext *This, D2D1_POINT_2F baselineOrigin, CONST DWRITE_GLYPH_RUN *glyphRun, DWRITE_MEASURING_MODE measuringMode, D2D1_RECT_F *bounds) PURE; STDMETHOD_(void, GetDevice)(ID2D1DeviceContext *This, ID2D1Device **device) PURE; STDMETHOD_(void, SetTarget)(ID2D1DeviceContext *This, struct ID2D1Image *image) PURE; STDMETHOD_(void, GetTarget)(ID2D1DeviceContext *This, struct ID2D1Image **image) PURE; STDMETHOD_(void, SetRenderingControls)(ID2D1DeviceContext *This, CONST D2D1_RENDERING_CONTROLS *renderingControls) PURE; STDMETHOD_(void, GetRenderingControls)(ID2D1DeviceContext *This, D2D1_RENDERING_CONTROLS *renderingControls) PURE; STDMETHOD_(void, SetPrimitiveBlend)(ID2D1DeviceContext *This, D2D1_PRIMITIVE_BLEND primitiveBlend) PURE; STDMETHOD_(D2D1_PRIMITIVE_BLEND, GetPrimitiveBlend)(ID2D1DeviceContext *This) PURE; STDMETHOD_(void, SetUnitMode)(ID2D1DeviceContext *This, D2D1_UNIT_MODE unitMode) PURE; STDMETHOD_(D2D1_UNIT_MODE, GetUnitMode)(ID2D1DeviceContext *This) PURE; STDMETHOD_(void, DrawGlyphRun)(ID2D1DeviceContext *This, D2D1_POINT_2F baselineOrigin, CONST DWRITE_GLYPH_RUN *glyphRun, CONST DWRITE_GLYPH_RUN_DESCRIPTION *glyphRunDescription, ID2D1Brush *foregroundBrush, DWRITE_MEASURING_MODE measuringMode) PURE; STDMETHOD_(void, DrawImage)(ID2D1DeviceContext *This, struct ID2D1Image *image, CONST D2D1_POINT_2F *targetOffset, CONST D2D1_RECT_F *imageRectangle, D2D1_INTERPOLATION_MODE interpolationMode, D2D1_COMPOSITE_MODE compositeMode) PURE; STDMETHOD_(void, DrawGdiMetafile)(ID2D1DeviceContext *This, ID2D1GdiMetafile *gdiMetafile, CONST D2D1_POINT_2F *targetOffset) PURE; STDMETHOD_(void, DrawBitmap)(ID2D1DeviceContext *This, ID2D1Bitmap *bitmap, CONST D2D1_RECT_F *destinationRectangle, FLOAT opacity, D2D1_INTERPOLATION_MODE interpolationMode, CONST D2D1_RECT_F *sourceRectangle, CONST D2D1_MATRIX_4X4_F *perspectiveTransform) PURE; STDMETHOD_(void, PushLayer)(ID2D1DeviceContext *This, CONST D2D1_LAYER_PARAMETERS1 *layerParameters, ID2D1Layer *layer) PURE; STDMETHOD(InvalidateEffectInputRectangle)(ID2D1DeviceContext *This, ID2D1Effect *effect, UINT32 input, CONST D2D1_RECT_F *inputRectangle) PURE; STDMETHOD(GetEffectInvalidRectangleCount)(ID2D1DeviceContext *This, ID2D1Effect *effect, UINT32 *rectangleCount) PURE; STDMETHOD(GetEffectInvalidRectangles)(ID2D1DeviceContext *This, ID2D1Effect *effect, D2D1_RECT_F *rectangles, UINT32 rectanglesCount) PURE; STDMETHOD(GetEffectRequiredInputRectangles)(ID2D1DeviceContext *This, ID2D1Effect *renderEffect, CONST D2D1_RECT_F *renderImageRectangle, CONST D2D1_EFFECT_INPUT_DESCRIPTION *inputDescriptions, D2D1_RECT_F *requiredInputRects, UINT32 inputCount) PURE; STDMETHOD_(void, FillOpacityMask)(ID2D1DeviceContext *This, ID2D1Bitmap *opacityMask, ID2D1Brush *brush, CONST D2D1_RECT_F *destinationRectangle, CONST D2D1_RECT_F *sourceRectangle) PURE; } ID2D1DeviceContextVtbl; interface ID2D1DeviceContext { const ID2D1DeviceContextVtbl *lpVtbl; }; /*** IUnknown methods ***/ #define ID2D1DeviceContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID2D1DeviceContext_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID2D1DeviceContext_Release(This) (This)->lpVtbl->Release(This) /*** ID2D1Resource methods ***/ #define ID2D1DeviceContext_GetFactory(This,factory) (This)->lpVtbl->GetFactory(This,factory) /*** ID2D1RenderTarget methods ***/ #define ID2D1DeviceContext_CreateSharedBitmap(This,iid,data,desc,bitmap) (This)->lpVtbl->CreateSharedBitmap(This,iid,data,desc,bitmap) #define ID2D1DeviceContext_CreateSolidColorBrush(This,color,desc,brush) (This)->lpVtbl->CreateSolidColorBrush(This,color,desc,brush) #define ID2D1DeviceContext_CreateLinearGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush) (This)->lpVtbl->CreateLinearGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush) #define ID2D1DeviceContext_CreateRadialGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush) (This)->lpVtbl->CreateRadialGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush) #define ID2D1DeviceContext_CreateCompatibleRenderTarget(This,size,pixel_size,format,options,render_target) (This)->lpVtbl->CreateCompatibleRenderTarget(This,size,pixel_size,format,options,render_target) #define ID2D1DeviceContext_CreateLayer(This,size,layer) (This)->lpVtbl->CreateLayer(This,size,layer) #define ID2D1DeviceContext_CreateMesh(This,mesh) (This)->lpVtbl->CreateMesh(This,mesh) #define ID2D1DeviceContext_DrawLine(This,p0,p1,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawLine(This,p0,p1,brush,stroke_width,stroke_style) #define ID2D1DeviceContext_DrawRectangle(This,rect,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawRectangle(This,rect,brush,stroke_width,stroke_style) #define ID2D1DeviceContext_FillRectangle(This,rect,brush) (This)->lpVtbl->FillRectangle(This,rect,brush) #define ID2D1DeviceContext_DrawRoundedRectangle(This,rect,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawRoundedRectangle(This,rect,brush,stroke_width,stroke_style) #define ID2D1DeviceContext_FillRoundedRectangle(This,rect,brush) (This)->lpVtbl->FillRoundedRectangle(This,rect,brush) #define ID2D1DeviceContext_DrawEllipse(This,ellipse,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawEllipse(This,ellipse,brush,stroke_width,stroke_style) #define ID2D1DeviceContext_FillEllipse(This,ellipse,brush) (This)->lpVtbl->FillEllipse(This,ellipse,brush) #define ID2D1DeviceContext_DrawGeometry(This,geometry,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawGeometry(This,geometry,brush,stroke_width,stroke_style) #define ID2D1DeviceContext_FillGeometry(This,geometry,brush,opacity_brush) (This)->lpVtbl->FillGeometry(This,geometry,brush,opacity_brush) #define ID2D1DeviceContext_FillMesh(This,mesh,brush) (This)->lpVtbl->FillMesh(This,mesh,brush) #define ID2D1DeviceContext_DrawText(This,string,string_len,text_format,layout_rect,brush,options,measuring_mode) (This)->lpVtbl->DrawText(This,string,string_len,text_format,layout_rect,brush,options,measuring_mode) #define ID2D1DeviceContext_DrawTextLayout(This,origin,layout,brush,options) (This)->lpVtbl->DrawTextLayout(This,origin,layout,brush,options) #define ID2D1DeviceContext_SetTransform(This,transform) (This)->lpVtbl->SetTransform(This,transform) #define ID2D1DeviceContext_GetTransform(This,transform) (This)->lpVtbl->GetTransform(This,transform) #define ID2D1DeviceContext_SetAntialiasMode(This,antialias_mode) (This)->lpVtbl->SetAntialiasMode(This,antialias_mode) #define ID2D1DeviceContext_GetAntialiasMode(This) (This)->lpVtbl->GetAntialiasMode(This) #define ID2D1DeviceContext_SetTextAntialiasMode(This,antialias_mode) (This)->lpVtbl->SetTextAntialiasMode(This,antialias_mode) #define ID2D1DeviceContext_GetTextAntialiasMode(This) (This)->lpVtbl->GetTextAntialiasMode(This) #define ID2D1DeviceContext_SetTextRenderingParams(This,text_rendering_params) (This)->lpVtbl->SetTextRenderingParams(This,text_rendering_params) #define ID2D1DeviceContext_GetTextRenderingParams(This,text_rendering_params) (This)->lpVtbl->GetTextRenderingParams(This,text_rendering_params) #define ID2D1DeviceContext_SetTags(This,tag1,tag2) (This)->lpVtbl->SetTags(This,tag1,tag2) #define ID2D1DeviceContext_GetTags(This,tag1,tag2) (This)->lpVtbl->GetTags(This,tag1,tag2) #define ID2D1DeviceContext_PopLayer(This) (This)->lpVtbl->PopLayer(This) #define ID2D1DeviceContext_Flush(This,tag1,tag2) (This)->lpVtbl->Flush(This,tag1,tag2) #define ID2D1DeviceContext_SaveDrawingState(This,state_block) (This)->lpVtbl->SaveDrawingState(This,state_block) #define ID2D1DeviceContext_RestoreDrawingState(This,state_block) (This)->lpVtbl->RestoreDrawingState(This,state_block) #define ID2D1DeviceContext_PushAxisAlignedClip(This,clip_rect,antialias_mode) (This)->lpVtbl->PushAxisAlignedClip(This,clip_rect,antialias_mode) #define ID2D1DeviceContext_PopAxisAlignedClip(This) (This)->lpVtbl->PopAxisAlignedClip(This) #define ID2D1DeviceContext_Clear(This,color) (This)->lpVtbl->Clear(This,color) #define ID2D1DeviceContext_BeginDraw(This) (This)->lpVtbl->BeginDraw(This) #define ID2D1DeviceContext_EndDraw(This,tag1,tag2) (This)->lpVtbl->EndDraw(This,tag1,tag2) #define ID2D1DeviceContext_GetPixelFormat(This) ID2D1DeviceContext_GetPixelFormat_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID2D1DeviceContext_SetDpi(This,dpi_x,dpi_y) (This)->lpVtbl->SetDpi(This,dpi_x,dpi_y) #define ID2D1DeviceContext_GetDpi(This,dpi_x,dpi_y) (This)->lpVtbl->GetDpi(This,dpi_x,dpi_y) #define ID2D1DeviceContext_GetSize(This) ID2D1DeviceContext_GetSize_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID2D1DeviceContext_GetPixelSize(This) ID2D1DeviceContext_GetPixelSize_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID2D1DeviceContext_GetMaximumBitmapSize(This) (This)->lpVtbl->GetMaximumBitmapSize(This) #define ID2D1DeviceContext_IsSupported(This,desc) (This)->lpVtbl->IsSupported(This,desc) /*** ID2D1DeviceContext methods ***/ #define ID2D1DeviceContext_CreateBitmap(This,size,src_data,pitch,desc,bitmap) (This)->lpVtbl->ID2D1DeviceContext_CreateBitmap(This,size,src_data,pitch,desc,bitmap) #define ID2D1DeviceContext_CreateBitmapFromWicBitmap(This,bitmap_source,desc,bitmap) (This)->lpVtbl->ID2D1DeviceContext_CreateBitmapFromWicBitmap(This,bitmap_source,desc,bitmap) #define ID2D1DeviceContext_CreateColorContext(This,space,profile,profile_size,color_context) (This)->lpVtbl->CreateColorContext(This,space,profile,profile_size,color_context) #define ID2D1DeviceContext_CreateColorContextFromFilename(This,filename,color_context) (This)->lpVtbl->CreateColorContextFromFilename(This,filename,color_context) #define ID2D1DeviceContext_CreateColorContextFromWicColorContext(This,wic_color_context,color_context) (This)->lpVtbl->CreateColorContextFromWicColorContext(This,wic_color_context,color_context) #define ID2D1DeviceContext_CreateBitmapFromDxgiSurface(This,surface,desc,bitmap) (This)->lpVtbl->CreateBitmapFromDxgiSurface(This,surface,desc,bitmap) #define ID2D1DeviceContext_CreateEffect(This,effect_id,effect) (This)->lpVtbl->CreateEffect(This,effect_id,effect) #define ID2D1DeviceContext_CreateGradientStopCollection(This,stops,stop_count,preinterpolation_space,postinterpolation_space,buffer_precision,extend_mode,color_interpolation_mode,gradient) (This)->lpVtbl->ID2D1DeviceContext_CreateGradientStopCollection(This,stops,stop_count,preinterpolation_space,postinterpolation_space,buffer_precision,extend_mode,color_interpolation_mode,gradient) #define ID2D1DeviceContext_CreateImageBrush(This,image,image_brush_desc,brush_desc,brush) (This)->lpVtbl->CreateImageBrush(This,image,image_brush_desc,brush_desc,brush) #define ID2D1DeviceContext_CreateBitmapBrush(This,bitmap,bitmap_brush_desc,brush_desc,bitmap_brush) (This)->lpVtbl->ID2D1DeviceContext_CreateBitmapBrush(This,bitmap,bitmap_brush_desc,brush_desc,bitmap_brush) #define ID2D1DeviceContext_CreateCommandList(This,command_list) (This)->lpVtbl->CreateCommandList(This,command_list) #define ID2D1DeviceContext_IsDxgiFormatSupported(This,format) (This)->lpVtbl->IsDxgiFormatSupported(This,format) #define ID2D1DeviceContext_IsBufferPrecisionSupported(This,buffer_precision) (This)->lpVtbl->IsBufferPrecisionSupported(This,buffer_precision) #define ID2D1DeviceContext_GetImageLocalBounds(This,image,local_bounds) (This)->lpVtbl->GetImageLocalBounds(This,image,local_bounds) #define ID2D1DeviceContext_GetImageWorldBounds(This,image,world_bounds) (This)->lpVtbl->GetImageWorldBounds(This,image,world_bounds) #define ID2D1DeviceContext_GetGlyphRunWorldBounds(This,baseline_origin,glyph_run,measuring_mode,bounds) (This)->lpVtbl->GetGlyphRunWorldBounds(This,baseline_origin,glyph_run,measuring_mode,bounds) #define ID2D1DeviceContext_GetDevice(This,device) (This)->lpVtbl->GetDevice(This,device) #define ID2D1DeviceContext_SetTarget(This,target) (This)->lpVtbl->SetTarget(This,target) #define ID2D1DeviceContext_GetTarget(This,target) (This)->lpVtbl->GetTarget(This,target) #define ID2D1DeviceContext_SetRenderingControls(This,rendering_controls) (This)->lpVtbl->SetRenderingControls(This,rendering_controls) #define ID2D1DeviceContext_GetRenderingControls(This,rendering_controls) (This)->lpVtbl->GetRenderingControls(This,rendering_controls) #define ID2D1DeviceContext_SetPrimitiveBlend(This,primitive_blend) (This)->lpVtbl->SetPrimitiveBlend(This,primitive_blend) #define ID2D1DeviceContext_GetPrimitiveBlend(This) (This)->lpVtbl->GetPrimitiveBlend(This) #define ID2D1DeviceContext_SetUnitMode(This,unit_mode) (This)->lpVtbl->SetUnitMode(This,unit_mode) #define ID2D1DeviceContext_GetUnitMode(This) (This)->lpVtbl->GetUnitMode(This) #define ID2D1DeviceContext_DrawGlyphRun(This,baseline_origin,glyph_run,glyph_run_desc,brush,measuring_mode) (This)->lpVtbl->ID2D1DeviceContext_DrawGlyphRun(This,baseline_origin,glyph_run,glyph_run_desc,brush,measuring_mode) #define ID2D1DeviceContext_DrawImage(This,image,target_offset,image_rect,interpolation_mode,composite_mode) (This)->lpVtbl->DrawImage(This,image,target_offset,image_rect,interpolation_mode,composite_mode) #define ID2D1DeviceContext_DrawGdiMetafile(This,metafile,target_offset) (This)->lpVtbl->DrawGdiMetafile(This,metafile,target_offset) #define ID2D1DeviceContext_DrawBitmap(This,bitmap,dst_rect,opacity,interpolation_mode,src_rect,perspective_transform) (This)->lpVtbl->ID2D1DeviceContext_DrawBitmap(This,bitmap,dst_rect,opacity,interpolation_mode,src_rect,perspective_transform) #define ID2D1DeviceContext_PushLayer(This,layer_parameters,layer) (This)->lpVtbl->ID2D1DeviceContext_PushLayer(This,layer_parameters,layer) #define ID2D1DeviceContext_InvalidateEffectInputRectangle(This,effect,input,input_rect) (This)->lpVtbl->InvalidateEffectInputRectangle(This,effect,input,input_rect) #define ID2D1DeviceContext_GetEffectInvalidRectangleCount(This,effect,rect_count) (This)->lpVtbl->GetEffectInvalidRectangleCount(This,effect,rect_count) #define ID2D1DeviceContext_GetEffectInvalidRectangles(This,effect,rectangles,rect_count) (This)->lpVtbl->GetEffectInvalidRectangles(This,effect,rectangles,rect_count) #define ID2D1DeviceContext_GetEffectRequiredInputRectangles(This,effect,image_rect,desc,input_rect,input_count) (This)->lpVtbl->GetEffectRequiredInputRectangles(This,effect,image_rect,desc,input_rect,input_count) #define ID2D1DeviceContext_FillOpacityMask(This,mask,brush,dst_rect,src_rect) (This)->lpVtbl->ID2D1DeviceContext_FillOpacityMask(This,mask,brush,dst_rect,src_rect) #endif DEFINE_GUID(IID_ID2D1DeviceContext, 0xe8f7fe7a,0x191c,0x466d,0xad,0x95,0x97,0x56,0x78,0xbd,0xa9,0x98); __CRT_UUID_DECL(ID2D1DeviceContext, 0xe8f7fe7a,0x191c,0x466d,0xad,0x95,0x97,0x56,0x78,0xbd,0xa9,0x98); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1Device : public ID2D1Resource { STDMETHOD(CreateDeviceContext)(D2D1_DEVICE_CONTEXT_OPTIONS options, ID2D1DeviceContext **deviceContext) PURE; STDMETHOD(CreatePrintControl)(IWICImagingFactory *wicFactory, IPrintDocumentPackageTarget *documentTarget, CONST D2D1_PRINT_CONTROL_PROPERTIES *printControlProperties, ID2D1PrintControl **printControl) PURE; STDMETHOD_(void, SetMaximumTextureMemory)(UINT64 maximumInBytes) PURE; STDMETHOD_(UINT64, GetMaximumTextureMemory)() CONST PURE; STDMETHOD_(void, ClearResources)(UINT32 millisecondsSinceUse = 0) PURE; HRESULT CreatePrintControl(IWICImagingFactory *wicFactory, IPrintDocumentPackageTarget *documentTarget, CONST D2D1_PRINT_CONTROL_PROPERTIES &printControlProperties, ID2D1PrintControl **printControl) { return CreatePrintControl(wicFactory, documentTarget, &printControlProperties, printControl); } }; #else typedef interface ID2D1Device ID2D1Device; typedef struct ID2D1DeviceVtbl { struct ID2D1ResourceVtbl Base; STDMETHOD(CreateDeviceContext)(ID2D1Device *This, D2D1_DEVICE_CONTEXT_OPTIONS options, ID2D1DeviceContext **deviceContext) PURE; STDMETHOD(CreatePrintControl)(ID2D1Device *This, IWICImagingFactory *wicFactory, IPrintDocumentPackageTarget *documentTarget, CONST D2D1_PRINT_CONTROL_PROPERTIES *printControlProperties, ID2D1PrintControl **printControl) PURE; STDMETHOD_(void, SetMaximumTextureMemory)(ID2D1Device *This, UINT64 maximumInBytes) PURE; STDMETHOD_(UINT64, GetMaximumTextureMemory)(ID2D1Device *This) PURE; STDMETHOD_(void, ClearResources)(ID2D1Device *This, UINT32 millisecondsSinceUse) PURE; } ID2D1DeviceVtbl; interface ID2D1Device { const ID2D1DeviceVtbl *lpVtbl; }; /*** IUnknown methods ***/ #define ID2D1Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID2D1Device_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID2D1Device_Release(This) (This)->lpVtbl->Release(This) /*** ID2D1Resource methods ***/ #define ID2D1Device_GetFactory(This,factory) (This)->lpVtbl->GetFactory(This,factory) /*** ID2D1Device methods ***/ #define ID2D1Device_CreateDeviceContext(This,options,context) (This)->lpVtbl->CreateDeviceContext(This,options,context) #define ID2D1Device_CreatePrintControl(This,wic_factory,document_target,desc,print_control) (This)->lpVtbl->CreatePrintControl(This,wic_factory,document_target,desc,print_control) #define ID2D1Device_SetMaximumTextureMemory(This,max_texture_memory) (This)->lpVtbl->SetMaximumTextureMemory(This,max_texture_memory) #define ID2D1Device_GetMaximumTextureMemory(This) (This)->lpVtbl->GetMaximumTextureMemory(This) #define ID2D1Device_ClearResources(This,msec_since_use) (This)->lpVtbl->ClearResources(This,msec_since_use) #endif DEFINE_GUID(IID_ID2D1Device, 0x47dd575d,0xac05,0x4cdd,0x80,0x49,0x9b,0x02,0xcd,0x16,0xf4,0x4c); __CRT_UUID_DECL(ID2D1Device, 0x47dd575d,0xac05,0x4cdd,0x80,0x49,0x9b,0x02,0xcd,0x16,0xf4,0x4c); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1DrawingStateBlock1 : public ID2D1DrawingStateBlock { STDMETHOD_(void, GetDescription)(D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription) CONST PURE; using ID2D1DrawingStateBlock::GetDescription; STDMETHOD_(void, SetDescription)(CONST D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription) PURE; using ID2D1DrawingStateBlock::SetDescription; }; #else typedef interface ID2D1DrawingStateBlock1 ID2D1DrawingStateBlock1; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1DrawingStateBlock1, 0x689f1f85,0xc72e,0x4e33,0x8f,0x19,0x85,0x75,0x4e,0xfd,0x5a,0xce); __CRT_UUID_DECL(ID2D1DrawingStateBlock1, 0x689f1f85,0xc72e,0x4e33,0x8f,0x19,0x85,0x75,0x4e,0xfd,0x5a,0xce); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1PathGeometry1 : public ID2D1PathGeometry { STDMETHOD(ComputePointAndSegmentAtLength)(FLOAT length, UINT32 startSegment, CONST D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, D2D1_POINT_DESCRIPTION *pointDescription) CONST PURE; HRESULT ComputePointAndSegmentAtLength(FLOAT length, UINT32 startSegment, CONST D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, D2D1_POINT_DESCRIPTION *pointDescription) CONST { return ComputePointAndSegmentAtLength(length, startSegment, &worldTransform, flatteningTolerance, pointDescription); } HRESULT ComputePointAndSegmentAtLength(FLOAT length, UINT32 startSegment, CONST D2D1_MATRIX_3X2_F *worldTransform, D2D1_POINT_DESCRIPTION *pointDescription) CONST { return ComputePointAndSegmentAtLength(length, startSegment, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, pointDescription); } HRESULT ComputePointAndSegmentAtLength(FLOAT length, UINT32 startSegment, CONST D2D1_MATRIX_3X2_F &worldTransform, D2D1_POINT_DESCRIPTION *pointDescription) CONST { return ComputePointAndSegmentAtLength(length, startSegment, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, pointDescription); } }; #else typedef interface ID2D1PathGeometry1 ID2D1PathGeometry1; /* FIXME: Add full C declaration */ #endif DEFINE_GUID(IID_ID2D1PathGeometry1, 0x62baa2d2,0xab54,0x41b7,0xb8,0x72,0x78,0x7e,0x01,0x06,0xa4,0x21); __CRT_UUID_DECL(ID2D1PathGeometry1, 0x62baa2d2,0xab54,0x41b7,0xb8,0x72,0x78,0x7e,0x01,0x06,0xa4,0x21); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1Factory1 : public ID2D1Factory { STDMETHOD(CreateDevice)(IDXGIDevice *dxgiDevice, ID2D1Device **d2dDevice) PURE; STDMETHOD(CreateStrokeStyle)(CONST D2D1_STROKE_STYLE_PROPERTIES1 *strokeStyleProperties, CONST FLOAT *dashes, UINT32 dashesCount, ID2D1StrokeStyle1 **strokeStyle) PURE; using ID2D1Factory::CreateStrokeStyle; STDMETHOD(CreatePathGeometry)(ID2D1PathGeometry1 **pathGeometry) PURE; using ID2D1Factory::CreatePathGeometry; STDMETHOD(CreateDrawingStateBlock)(CONST D2D1_DRAWING_STATE_DESCRIPTION1 *drawingStateDescription, IDWriteRenderingParams *textRenderingParams, ID2D1DrawingStateBlock1 **drawingStateBlock) PURE; using ID2D1Factory::CreateDrawingStateBlock; STDMETHOD(CreateGdiMetafile)(IStream *metafileStream, ID2D1GdiMetafile **metafile) PURE; STDMETHOD(RegisterEffectFromStream)(REFCLSID classId, IStream *propertyXml, CONST D2D1_PROPERTY_BINDING *bindings, UINT32 bindingsCount, CONST PD2D1_EFFECT_FACTORY effectFactory) PURE; STDMETHOD(RegisterEffectFromString)(REFCLSID classId, PCWSTR propertyXml, CONST D2D1_PROPERTY_BINDING *bindings, UINT32 bindingsCount, CONST PD2D1_EFFECT_FACTORY effectFactory) PURE; STDMETHOD(UnregisterEffect)(REFCLSID classId) PURE; STDMETHOD(GetRegisteredEffects)(CLSID *effects, UINT32 effectsCount, UINT32 *effectsReturned, UINT32 *effectsRegistered) CONST PURE; STDMETHOD(GetEffectProperties)(REFCLSID effectId, ID2D1Properties **properties) CONST PURE; HRESULT CreateStrokeStyle(CONST D2D1_STROKE_STYLE_PROPERTIES1 &strokeStyleProperties, CONST FLOAT *dashes, UINT32 dashesCount, ID2D1StrokeStyle1 **strokeStyle) { return CreateStrokeStyle(&strokeStyleProperties, dashes, dashesCount, strokeStyle); } HRESULT CreateDrawingStateBlock(CONST D2D1_DRAWING_STATE_DESCRIPTION1 &drawingStateDescription, ID2D1DrawingStateBlock1 **drawingStateBlock) { return CreateDrawingStateBlock(&drawingStateDescription, NULL, drawingStateBlock); } HRESULT CreateDrawingStateBlock(ID2D1DrawingStateBlock1 **drawingStateBlock) { return CreateDrawingStateBlock(NULL, NULL, drawingStateBlock); } }; #else typedef interface ID2D1Factory1 ID2D1Factory1; typedef struct ID2D1Factory1Vtbl { ID2D1FactoryVtbl Base; STDMETHOD(CreateDevice)(ID2D1Factory1 *This, IDXGIDevice *dxgiDevice, ID2D1Device **d2dDevice) PURE; STDMETHOD(CreateStrokeStyle)(ID2D1Factory1 *This, CONST D2D1_STROKE_STYLE_PROPERTIES1 *strokeStyleProperties, CONST FLOAT *dashes, UINT32 dashesCount, ID2D1StrokeStyle1 **strokeStyle) PURE; STDMETHOD(CreatePathGeometry)(ID2D1Factory1 *This, ID2D1PathGeometry1 **pathGeometry) PURE; STDMETHOD(CreateDrawingStateBlock)(ID2D1Factory1 *This, CONST D2D1_DRAWING_STATE_DESCRIPTION1 *drawingStateDescription, IDWriteRenderingParams *textRenderingParams, ID2D1DrawingStateBlock1 **drawingStateBlock) PURE; STDMETHOD(CreateGdiMetafile)(ID2D1Factory1 *This, IStream *metafileStream, ID2D1GdiMetafile **metafile) PURE; STDMETHOD(RegisterEffectFromStream)(ID2D1Factory1 *This, REFCLSID classId, IStream *propertyXml, CONST D2D1_PROPERTY_BINDING *bindings, UINT32 bindingsCount, CONST PD2D1_EFFECT_FACTORY effectFactory) PURE; STDMETHOD(RegisterEffectFromString)(ID2D1Factory1 *This, REFCLSID classId, PCWSTR propertyXml, CONST D2D1_PROPERTY_BINDING *bindings, UINT32 bindingsCount, CONST PD2D1_EFFECT_FACTORY effectFactory) PURE; STDMETHOD(UnregisterEffect)(ID2D1Factory1 *This, REFCLSID classId) PURE; STDMETHOD(GetRegisteredEffects)(ID2D1Factory1 *This, CLSID *effects, UINT32 effectsCount, UINT32 *effectsReturned, UINT32 *effectsRegistered) PURE; STDMETHOD(GetEffectProperties)(ID2D1Factory1 *This, REFCLSID effectId, ID2D1Properties **properties) PURE; } ID2D1Factory1Vtbl; interface ID2D1Factory1 { const ID2D1Factory1Vtbl *lpVtbl; }; #define ID2D1Factory1_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown *)(this),A,B) #define ID2D1Factory1_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown *)(this)) #define ID2D1Factory1_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown *)(this)) #define ID2D1Factory1_CreateDevice(this,A,B) (this)->lpVtbl->CreateDevice(this,A,B) #define ID2D1Factory1_CreateStrokeStyle(this,A,B,C,D) (this)->lpVtbl->CreateStrokeStyle(this,A,B,C,D) #define ID2D1Factory1_CreatePathGeometry(this,A) (this)->lpVbtl->CreatePathGeometry(this,A) #define ID2D1Factory1_CreateDrawingStateBlock(this,A,B, C) (this)->lpVtbl->CreateDrawingStateBlock(this,A,B,C) #define ID2D1Factory1_CreateGdiMetafile(this,A,B) (this)->lpVtbl->CreateGdiMetafile(this,A,B) #define ID2D1Factory1_RegisterEffectFromStream(this,A,B,C,D,E) (this)->lpVtbl->RegisterEffectFromStream(this,A,B,C,D,E) #define ID2D1Factory1_RegisterEffectFromString(this,A,B,C,D,E) (this)->lpVtbl->RegisterEffectFromString(this,A,B,C,D,E) #define ID2D1Factory1_UnregisterEffect(this,A) (this)->lpVtbl->UnregisterEffect(this,A) #define ID2D1Factory1_GetRegisteredEffects(this,A,B,C,D) (this)->lpVtbl->GetRegisteredEffects(this,A,B,C,D) #define ID2D1Factory1_GetEffectProperties(this,A,B) (this)->lpVtbl->GetEffectProperties(this,A,B) #endif DEFINE_GUID(IID_ID2D1Factory1, 0xbb12d362,0xdaee,0x4b9a,0xaa,0x1d,0x14,0xba,0x40,0x1c,0xfa,0x1f); __CRT_UUID_DECL(ID2D1Factory1, 0xbb12d362,0xdaee,0x4b9a,0xaa,0x1d,0x14,0xba,0x40,0x1c,0xfa,0x1f); #ifndef D2D_USE_C_DEFINITIONS interface ID2D1Multithread : public IUnknown { STDMETHOD_(BOOL, GetMultithreadProtected)() CONST PURE; STDMETHOD_(void, Enter)() PURE; STDMETHOD_(void, Leave)() PURE; }; #else typedef interface ID2D1Multithread ID2D1Multithread; typedef struct ID2D1MultithreadVtbl { IUnknownVtbl Base; STDMETHOD_(BOOL, GetMultithreadProtected)(ID2D1Multithread *This) PURE; STDMETHOD_(void, Enter)(ID2D1Multithread *This) PURE; STDMETHOD_(void, Leave)(ID2D1Multithread *This) PURE; } ID2D1MultithreadVtbl; interface ID2D1Multithread { ID2D1MultithreadVtbl *lpVtbl; }; #define ID2D1Multithread_QueryInterface(this,A,B) (this)->lpVtbl->Base.QueryInterface((IUnknown *)(this),A,B) #define ID2D1Multithread_AddRef(this) (this)->lpVtbl->Base.AddRef((IUnknown *)(this)) #define ID2D1Multithread_Release(this) (this)->lpVtbl->Base.Release((IUnknown *)(this)) #define ID2D1Mutlithread_GetMultithreadProtected(this) (this)->lpVtbl->GetMultihreadProtected(this) #define ID2D1Multithread_Enter(this) (this)->lpVtbl->Enter(this) #define ID2D1Multithread_Leave(this) (this)->lpVtbl->Leave(this) #endif DEFINE_GUID(IID_ID2D1Multithread, 0x31e6e7bc,0xe0ff,0x4d46,0x8c,0x64,0xa0,0xa8,0xc4,0x1c,0x15,0xd3); __CRT_UUID_DECL(ID2D1Multithread, 0x31e6e7bc,0xe0ff,0x4d46,0x8c,0x64,0xa0,0xa8,0xc4,0x1c,0x15,0xd3); #include #endif